29 lines
790 B
Rust
29 lines
790 B
Rust
use std::{
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collections::VecDeque,
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sync::{Arc, Mutex},
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thread,
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};
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use microlock::{Lock, TimedLock, UntimedLock};
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fn main() {
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static LOCK: UntimedLock = UntimedLock::locked();
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let queue = Arc::new(Mutex::new(VecDeque::new()));
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let queue2 = queue.clone();
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thread::spawn(move || loop {
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LOCK.wait_here();
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println!("{}", queue2.lock().unwrap().pop_front().unwrap());
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// try_lock because another unlock *could*ve happened since then
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LOCK.try_lock();
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});
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let timer = TimedLock::unlocked();
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for i in 0..5 {
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timer.lock_for_ms(100);
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println!("Sending {i}...");
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queue.lock().unwrap().push_back(format!("Hello! {i}"));
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LOCK.unlock();
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println!("Sent!");
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timer.wait_here();
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}
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}
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