use std::{ collections::VecDeque, sync::{Arc, Mutex}, thread, }; use microlock::{Lock, TimedLock, UntimedLock}; fn main() { static LOCK: UntimedLock = UntimedLock::locked(); let queue = Arc::new(Mutex::new(VecDeque::new())); let queue2 = queue.clone(); thread::spawn(move || loop { LOCK.wait_here(); println!("{}", queue2.lock().unwrap().pop_front().unwrap()); // try_lock because another unlock *could*ve happened since then LOCK.try_lock(); }); let timer = TimedLock::unlocked(); for i in 0..5 { timer.lock_for_ms(100); println!("Sending {i}..."); queue.lock().unwrap().push_back(format!("Hello! {i}")); LOCK.unlock(); println!("Sent!"); timer.wait_here(); } }