d962e06e91
* Add runtime language configuration (#1794) * Add set-language typable command to change the language of current buffer. * Add completer for available language options. * Update set-language to refresh language server as well * Add language id based config lookup on `syntax::Loader`. * Add `Document::set_language3` to set programming language based on language id. * Update `Editor::refresh_language_server` to try language detection only if language is not already set. * Remove language detection from Editor::refresh_language_server * Move document language detection to where the scratch buffer is saved. * Rename Document::set_language3 to Document::set_language_by_language_id. * Remove unnecessary clone in completers::language
440 lines
15 KiB
Rust
440 lines
15 KiB
Rust
mod completion;
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pub(crate) mod editor;
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mod info;
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mod markdown;
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pub mod menu;
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pub mod overlay;
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mod picker;
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mod popup;
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mod prompt;
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mod spinner;
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mod text;
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pub use completion::Completion;
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pub use editor::EditorView;
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pub use markdown::Markdown;
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pub use menu::Menu;
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pub use picker::{FileLocation, FilePicker, Picker};
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pub use popup::Popup;
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pub use prompt::{Prompt, PromptEvent};
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pub use spinner::{ProgressSpinners, Spinner};
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pub use text::Text;
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use helix_core::regex::Regex;
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use helix_core::regex::RegexBuilder;
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use helix_view::{Document, Editor, View};
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use std::path::PathBuf;
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pub fn prompt(
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cx: &mut crate::commands::Context,
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prompt: std::borrow::Cow<'static, str>,
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history_register: Option<char>,
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completion_fn: impl FnMut(&Editor, &str) -> Vec<prompt::Completion> + 'static,
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callback_fn: impl FnMut(&mut crate::compositor::Context, &str, PromptEvent) + 'static,
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) {
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let mut prompt = Prompt::new(prompt, history_register, completion_fn, callback_fn);
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// Calculate initial completion
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prompt.recalculate_completion(cx.editor);
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cx.push_layer(Box::new(prompt));
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}
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pub fn regex_prompt(
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cx: &mut crate::commands::Context,
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prompt: std::borrow::Cow<'static, str>,
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history_register: Option<char>,
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completion_fn: impl FnMut(&Editor, &str) -> Vec<prompt::Completion> + 'static,
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fun: impl Fn(&mut View, &mut Document, Regex, PromptEvent) + 'static,
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) {
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let (view, doc) = current!(cx.editor);
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let doc_id = view.doc;
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let snapshot = doc.selection(view.id).clone();
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let offset_snapshot = view.offset;
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let config = cx.editor.config();
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let mut prompt = Prompt::new(
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prompt,
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history_register,
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completion_fn,
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move |cx: &mut crate::compositor::Context, input: &str, event: PromptEvent| {
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match event {
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PromptEvent::Abort => {
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let (view, doc) = current!(cx.editor);
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doc.set_selection(view.id, snapshot.clone());
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view.offset = offset_snapshot;
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}
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PromptEvent::Validate => match Regex::new(input) {
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Ok(regex) => {
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let (view, doc) = current!(cx.editor);
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// Equivalent to push_jump to store selection just before jump
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view.jumps.push((doc_id, snapshot.clone()));
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fun(view, doc, regex, event);
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}
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Err(_err) => (), // TODO: mark command line as error
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},
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PromptEvent::Update => {
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// skip empty input, TODO: trigger default
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if input.is_empty() {
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return;
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}
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let case_insensitive = if config.search.smart_case {
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!input.chars().any(char::is_uppercase)
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} else {
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false
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};
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match RegexBuilder::new(input)
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.case_insensitive(case_insensitive)
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.multi_line(true)
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.build()
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{
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Ok(regex) => {
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let (view, doc) = current!(cx.editor);
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// revert state to what it was before the last update
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doc.set_selection(view.id, snapshot.clone());
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fun(view, doc, regex, event);
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view.ensure_cursor_in_view(doc, config.scrolloff);
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}
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Err(_err) => (), // TODO: mark command line as error
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}
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}
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}
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},
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);
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// Calculate initial completion
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prompt.recalculate_completion(cx.editor);
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// prompt
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cx.push_layer(Box::new(prompt));
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}
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pub fn file_picker(root: PathBuf, config: &helix_view::editor::Config) -> FilePicker<PathBuf> {
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use ignore::{types::TypesBuilder, WalkBuilder};
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use std::time::Instant;
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let now = Instant::now();
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let mut walk_builder = WalkBuilder::new(&root);
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walk_builder
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.hidden(config.file_picker.hidden)
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.parents(config.file_picker.parents)
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.ignore(config.file_picker.ignore)
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.git_ignore(config.file_picker.git_ignore)
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.git_global(config.file_picker.git_global)
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.git_exclude(config.file_picker.git_exclude)
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.max_depth(config.file_picker.max_depth)
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// We always want to ignore the .git directory, otherwise if
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// `ignore` is turned off above, we end up with a lot of noise
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// in our picker.
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.filter_entry(|entry| entry.file_name() != ".git");
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// We want to exclude files that the editor can't handle yet
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let mut type_builder = TypesBuilder::new();
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type_builder
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.add(
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"compressed",
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"*.{zip,gz,bz2,zst,lzo,sz,tgz,tbz2,lz,lz4,lzma,lzo,z,Z,xz,7z,rar,cab}",
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)
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.expect("Invalid type definition");
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type_builder.negate("all");
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let excluded_types = type_builder
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.build()
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.expect("failed to build excluded_types");
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walk_builder.types(excluded_types);
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// We want files along with their modification date for sorting
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let files = walk_builder.build().filter_map(|entry| {
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let entry = entry.ok()?;
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// This is faster than entry.path().is_dir() since it uses cached fs::Metadata fetched by ignore/walkdir
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let is_dir = entry.file_type().map(|ft| ft.is_dir()).unwrap_or(false);
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if is_dir {
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// Will give a false positive if metadata cannot be read (eg. permission error)
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return None;
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}
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Some(entry.into_path())
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});
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// Cap the number of files if we aren't in a git project, preventing
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// hangs when using the picker in your home directory
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let files: Vec<_> = if root.join(".git").is_dir() {
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files.collect()
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} else {
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// const MAX: usize = 8192;
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const MAX: usize = 100_000;
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files.take(MAX).collect()
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};
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log::debug!("file_picker init {:?}", Instant::now().duration_since(now));
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FilePicker::new(
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files,
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move |path: &PathBuf| {
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// format_fn
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path.strip_prefix(&root).unwrap_or(path).to_string_lossy()
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},
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move |cx, path: &PathBuf, action| {
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cx.editor
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.open(path.into(), action)
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.expect("editor.open failed");
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},
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|_editor, path| Some((path.clone(), None)),
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)
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}
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pub mod completers {
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use crate::ui::prompt::Completion;
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use fuzzy_matcher::skim::SkimMatcherV2 as Matcher;
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use fuzzy_matcher::FuzzyMatcher;
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use helix_view::document::SCRATCH_BUFFER_NAME;
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use helix_view::theme;
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use helix_view::{editor::Config, Editor};
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use once_cell::sync::Lazy;
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use std::borrow::Cow;
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use std::cmp::Reverse;
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pub type Completer = fn(&Editor, &str) -> Vec<Completion>;
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pub fn none(_editor: &Editor, _input: &str) -> Vec<Completion> {
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Vec::new()
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}
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pub fn buffer(editor: &Editor, input: &str) -> Vec<Completion> {
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let mut names: Vec<_> = editor
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.documents
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.iter()
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.map(|(_id, doc)| {
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let name = doc
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.relative_path()
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.map(|p| p.display().to_string())
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.unwrap_or_else(|| String::from(SCRATCH_BUFFER_NAME));
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((0..), Cow::from(name))
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})
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.collect();
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let matcher = Matcher::default();
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let mut matches: Vec<_> = names
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.into_iter()
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.filter_map(|(_range, name)| {
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matcher.fuzzy_match(&name, input).map(|score| (name, score))
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})
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.collect();
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matches.sort_unstable_by_key(|(_file, score)| Reverse(*score));
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names = matches.into_iter().map(|(name, _)| ((0..), name)).collect();
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names
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}
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pub fn theme(_editor: &Editor, input: &str) -> Vec<Completion> {
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let mut names = theme::Loader::read_names(&helix_loader::runtime_dir().join("themes"));
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names.extend(theme::Loader::read_names(
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&helix_loader::config_dir().join("themes"),
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));
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names.push("default".into());
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names.push("base16_default".into());
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let mut names: Vec<_> = names
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.into_iter()
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.map(|name| ((0..), Cow::from(name)))
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.collect();
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let matcher = Matcher::default();
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let mut matches: Vec<_> = names
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.into_iter()
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.filter_map(|(_range, name)| {
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matcher.fuzzy_match(&name, input).map(|score| (name, score))
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})
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.collect();
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matches.sort_unstable_by_key(|(_file, score)| Reverse(*score));
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names = matches.into_iter().map(|(name, _)| ((0..), name)).collect();
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names
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}
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pub fn setting(_editor: &Editor, input: &str) -> Vec<Completion> {
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static KEYS: Lazy<Vec<String>> = Lazy::new(|| {
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serde_json::to_value(Config::default())
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.unwrap()
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.as_object()
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.unwrap()
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.keys()
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.cloned()
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.collect()
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});
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let matcher = Matcher::default();
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let mut matches: Vec<_> = KEYS
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.iter()
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.filter_map(|name| matcher.fuzzy_match(name, input).map(|score| (name, score)))
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.collect();
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matches.sort_unstable_by_key(|(_file, score)| Reverse(*score));
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matches
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.into_iter()
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.map(|(name, _)| ((0..), name.into()))
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.collect()
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}
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pub fn filename(_editor: &Editor, input: &str) -> Vec<Completion> {
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filename_impl(input, |entry| {
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let is_dir = entry.file_type().map_or(false, |entry| entry.is_dir());
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if is_dir {
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FileMatch::AcceptIncomplete
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} else {
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FileMatch::Accept
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}
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})
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}
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pub fn language(editor: &Editor, input: &str) -> Vec<Completion> {
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let matcher = Matcher::default();
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let mut matches: Vec<_> = editor
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.syn_loader
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.language_configs()
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.filter_map(|config| {
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matcher
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.fuzzy_match(&config.language_id, input)
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.map(|score| (&config.language_id, score))
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})
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.collect();
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matches.sort_unstable_by_key(|(_language, score)| Reverse(*score));
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matches
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.into_iter()
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.map(|(language, _score)| ((0..), language.clone().into()))
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.collect()
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}
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pub fn directory(_editor: &Editor, input: &str) -> Vec<Completion> {
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filename_impl(input, |entry| {
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let is_dir = entry.file_type().map_or(false, |entry| entry.is_dir());
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if is_dir {
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FileMatch::Accept
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} else {
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FileMatch::Reject
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}
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})
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}
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#[derive(Copy, Clone, PartialEq, Eq)]
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enum FileMatch {
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/// Entry should be ignored
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Reject,
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/// Entry is usable but can't be the end (for instance if the entry is a directory and we
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/// try to match a file)
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AcceptIncomplete,
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/// Entry is usable and can be the end of the match
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Accept,
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}
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// TODO: we could return an iter/lazy thing so it can fetch as many as it needs.
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fn filename_impl<F>(input: &str, filter_fn: F) -> Vec<Completion>
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where
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F: Fn(&ignore::DirEntry) -> FileMatch,
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{
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// Rust's filename handling is really annoying.
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use ignore::WalkBuilder;
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use std::path::Path;
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let is_tilde = input.starts_with('~') && input.len() == 1;
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let path = helix_core::path::expand_tilde(Path::new(input));
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let (dir, file_name) = if input.ends_with(std::path::MAIN_SEPARATOR) {
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(path, None)
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} else {
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let file_name = path
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.file_name()
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.and_then(|file| file.to_str().map(|path| path.to_owned()));
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let path = match path.parent() {
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Some(path) if !path.as_os_str().is_empty() => path.to_path_buf(),
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// Path::new("h")'s parent is Some("")...
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_ => std::env::current_dir().expect("couldn't determine current directory"),
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};
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(path, file_name)
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};
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let end = input.len()..;
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let mut files: Vec<_> = WalkBuilder::new(&dir)
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.hidden(false)
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.max_depth(Some(1))
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.build()
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.filter_map(|file| {
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file.ok().and_then(|entry| {
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let fmatch = filter_fn(&entry);
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if fmatch == FileMatch::Reject {
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return None;
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}
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//let is_dir = entry.file_type().map_or(false, |entry| entry.is_dir());
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let path = entry.path();
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let mut path = if is_tilde {
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// if it's a single tilde an absolute path is displayed so that when `TAB` is pressed on
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// one of the directories the tilde will be replaced with a valid path not with a relative
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// home directory name.
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// ~ -> <TAB> -> /home/user
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// ~/ -> <TAB> -> ~/first_entry
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path.to_path_buf()
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} else {
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path.strip_prefix(&dir).unwrap_or(path).to_path_buf()
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};
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if fmatch == FileMatch::AcceptIncomplete {
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path.push("");
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}
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let path = path.to_str()?.to_owned();
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Some((end.clone(), Cow::from(path)))
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})
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}) // TODO: unwrap or skip
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.filter(|(_, path)| !path.is_empty()) // TODO
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.collect();
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// if empty, return a list of dirs and files in current dir
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if let Some(file_name) = file_name {
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let matcher = Matcher::default();
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// inefficient, but we need to calculate the scores, filter out None, then sort.
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let mut matches: Vec<_> = files
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.into_iter()
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.filter_map(|(_range, file)| {
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matcher
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.fuzzy_match(&file, &file_name)
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.map(|score| (file, score))
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})
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.collect();
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let range = (input.len().saturating_sub(file_name.len()))..;
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matches.sort_unstable_by_key(|(_file, score)| Reverse(*score));
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files = matches
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.into_iter()
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.map(|(file, _)| (range.clone(), file))
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.collect();
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// TODO: complete to longest common match
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}
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files
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}
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}
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