helix-mods/helix-term/src/ui/info.rs
Gokul Soumya 88d6f65239
Allow multi key remappings in config file (#454)
* Use tree like structure to store keymaps

* Allow multi key keymaps in config file

* Allow multi key keymaps in insert mode

* Make keymap state self contained

* Add keymap! macro for ergonomic declaration

* Add descriptions for editor commands

* Allow keymap! to take multiple keys

* Restore infobox display

* Fix keymap merging and add infobox titles

* Fix and add tests for keymaps

* Clean up comments and apply suggestions

* Allow trailing commas in keymap!

* Remove mode suffixes from keymaps

* Preserve order of keys when showing infobox

* Make command descriptions smaller

* Strip infobox title prefix from items

* Strip infobox title prefix from items
2021-07-27 01:07:13 +09:00

30 lines
1.1 KiB
Rust

use crate::compositor::{Component, Context};
use helix_view::graphics::Rect;
use helix_view::info::Info;
use tui::buffer::Buffer as Surface;
use tui::widgets::{Block, Borders, Widget};
impl Component for Info {
fn render(&self, viewport: Rect, surface: &mut Surface, cx: &mut Context) {
let style = cx.editor.theme.get("ui.popup");
let block = Block::default()
.title(self.title.as_str())
.borders(Borders::ALL)
.border_style(style);
let Info { width, height, .. } = self;
let (w, h) = (*width + 2, *height + 2);
// -2 to subtract command line + statusline. a bit of a hack, because of splits.
let area = viewport.intersection(Rect::new(
viewport.width.saturating_sub(w),
viewport.height.saturating_sub(h + 2),
w,
h,
));
surface.clear_with(area, style);
let Rect { x, y, .. } = block.inner(area);
for (y, line) in (y..).zip(self.text.lines()) {
surface.set_string(x, y, line, style);
}
block.render(area, surface);
}
}