My mods of a post-modern modal text editor.
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Jason Hansen 6cb35d28a8
Add command to inc/dec number under cursor (#1027)
* Add command to inc/dec number under cursor

With the cursor over a number in normal mode, Ctrl + A will increment the
number and Ctrl + X will decrement the number. It works with binary, octal,
decimal, and hexidecimal numbers. Here are some examples.

0b01110100
0o1734
-24234
0x1F245

If the number isn't over a number it will try to find a number after the
cursor on the same line.

* Move several functions to helix-core

* Change to work based on word under selection

* It no longer finds the next number if the cursor isn't already over
  a number.
* It only matches numbers that are part of words with other characters
  like "foo123bar".
* It now works with multiple selections.

* Add some unit tests

* Fix for clippy

* Simplify some things

* Keep previous selection after incrementing

* Use short word instead of long word

This change requires us to manually handle minus sign.

* Don't pad decimal numbers if no leading zeros

* Handle numbers with `_` separators

* Refactor and add tests

* Move most of the code into core
* Add tests for the incremented output

* Use correct range

* Formatting

* Rename increment functions

* Make docs more specific

* This is easier to read

* This is clearer

* Type can be inferred
2021-11-16 00:32:58 +09:00
.github Break CI cache 2021-10-28 00:13:21 +09:00
book Add command to inc/dec number under cursor (#1027) 2021-11-16 00:32:58 +09:00
contrib Move themes to runtime/themes, add link from contrib/themes 2021-06-20 00:07:13 +09:00
docs Add a "vision" document, to help give people a sense of Helix's direction. (#657) 2021-09-02 00:18:56 +09:00
helix-core Add command to inc/dec number under cursor (#1027) 2021-11-16 00:32:58 +09:00
helix-lsp Add LSP rename_symbol (space-r) (#1011) 2021-11-09 00:17:54 +09:00
helix-syntax glsl support (#993) 2021-11-09 00:48:00 +09:00
helix-term Add command to inc/dec number under cursor (#1027) 2021-11-16 00:32:58 +09:00
helix-tui Truncate the starts of file paths instead of the ends in picker (#951) 2021-11-04 12:24:05 +09:00
helix-view helix-term/commands: implement buffer-close (bc, bclose) (#1035) 2021-11-16 00:30:45 +09:00
runtime Solarized dark theme (#999) 2021-11-15 09:29:39 +09:00
.envrc build(nix): use nix-cargo-integration, make shell.nix use flake devshell 2021-06-13 14:46:51 +09:00
.gitignore Dynamically load grammar libraries at runtime 2021-07-14 10:00:05 +09:00
.gitmodules glsl support (#993) 2021-11-09 00:48:00 +09:00
Cargo.lock build(deps): bump serde_json from 1.0.68 to 1.0.69 (#1030) 2021-11-09 11:04:44 +09:00
Cargo.toml Enable thin LTO 2021-11-15 14:38:03 +09:00
CHANGELOG.md Mention CMake support in changelog (#926) 2021-10-28 21:23:13 +09:00
flake.lock Update to rust 1.56 + 2021 edition 2021-10-22 12:15:18 +09:00
flake.nix nix: Update lld to 12 2021-10-24 16:55:43 +09:00
languages.toml Make shebangs optional, they don't make sense outside of scripts 2021-11-09 10:57:08 +09:00
LICENSE Add the LICENSE file. 2021-05-11 01:44:00 +09:00
README.md chore(doc): use faq for finding helix log file (#963) 2021-11-03 09:57:18 +09:00
rust-toolchain.toml Switch rust-toolchain.toml over to stable 2021-09-08 16:34:04 +09:00
rustfmt.toml Add rustfmt.toml to force formatting to use rustfmt defaults 2021-07-23 18:11:22 +09:00
screenshot.png Add screenshot to README. 2021-05-12 16:52:36 +09:00
shell.nix build(nix): use nix-cargo-integration, make shell.nix use flake devshell 2021-06-13 14:46:51 +09:00
theme.toml fix: #896 broke some of the default highlights 2021-11-08 10:03:53 +09:00
TODO.md Remove some old TODOs 2021-10-27 12:25:00 +09:00

Helix

Build status

Screenshot

A kakoune / neovim inspired editor, written in Rust.

The editing model is very heavily based on kakoune; during development I found myself agreeing with most of kakoune's design decisions.

For more information, see the website or documentation.

All shortcuts/keymaps can be found in the documentation on the website.

Troubleshooting

Features

  • Vim-like modal editing
  • Multiple selections
  • Built-in language server support
  • Smart, incremental syntax highlighting and code editing via tree-sitter

It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to emacs) in wgpu or skulpin.

Note: Only certain languages have indentation definitions at the moment. Check runtime/queries/<lang>/ for indents.toml.

Installation

We provide packaging for various distributions, but here's a quick method to build from source.

git clone --recurse-submodules --shallow-submodules -j8 https://github.com/helix-editor/helix
cd helix
cargo install --path helix-term

This will install the hx binary to $HOME/.cargo/bin.

Helix also needs its runtime files so make sure to copy/symlink the runtime/ directory into the config directory (for example ~/.config/helix/runtime on Linux/macOS). This location can be overriden via the HELIX_RUNTIME environment variable.

Packages already solve this for you by wrapping the hx binary with a wrapper that sets the variable to the install dir.

NOTE: running via cargo also doesn't require setting explicit HELIX_RUNTIME path, it will automatically detect the runtime directory in the project root.

Packaging status

MacOS

Helix can be installed on MacOS through homebrew via:

brew tap helix-editor/helix
brew install helix

Contributing

Contributors are very welcome! No contribution is too small and all contributions are valued.

Some suggestions to get started:

  • You can look at the good first issue label on the issue tracker.
  • Help with packaging on various distributions needed!
  • To use print debugging to the Helix log file, you must:
    • Print using log::info!, warn!, or error!. (log::info!("helix!"))
    • Pass the appropriate verbosity level option for the desired log level. (hx -v <file> for info, more vs for higher severity inclusive)
  • If your preferred language is missing, integrating a tree-sitter grammar for it and defining syntax highlight queries for it is straight forward and doesn't require much knowledge of the internals.

We provide an architecture.md that should give you a good overview of the internals.

Getting help

Your question might already be answered on the FAQ.

Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org if you're on a client that doesn't support Matrix Spaces yet).