b19551b11b
- update gdscript highlights - add godot-resource textobjects
51 lines
1.1 KiB
Scheme
51 lines
1.1 KiB
Scheme
((comment) @injection.content
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(#set! injection.language "comment"))
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; ((section) @injection.content
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; (#set! injection.language "comment"))
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((section
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(attribute
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(identifier) @_type
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(string) @_is_shader)
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(property
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(path) @_is_code
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(string) @injection.content))
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(#eq? @_type "type")
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(#match? @_is_shader "Shader")
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(#eq? @_is_code "code")
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(#set! injection.language "glsl")
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)
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((section
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(identifier) @_is_resource
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(property
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(path) @_is_code
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(string) @injection.content))
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(#eq? @_is_resource "resource")
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(#eq? @_is_code "code")
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(#set! injection.language "glsl")
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)
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((section
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(identifier) @_id
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(property
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(path) @_is_expression
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(string) @injection.content))
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(#eq? @_id "sub_resource")
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(#eq? @_is_expression "expression")
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(#set! injection.language "glsl")
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)
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((section
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(attribute
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(identifier) @_type
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(string) @_is_shader)
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(property
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(path) @_is_code
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(string) @injection.content))
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(#eq? @_type "type")
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(#match? @_is_shader "GDScript")
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(#eq? @_is_code "script/source")
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(#set! injection.language "gdscript")
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)
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