dap: Avoid cloning old_breakpoints if we are immediately replacing them

This commit is contained in:
Blaž Hrastnik 2021-11-07 18:57:44 +09:00
parent 757babb1b4
commit 9dd17c46a2

View file

@ -175,7 +175,7 @@ pub fn dap_start_impl(
}
};
let language_config = editor.syn_loader.language_config_for_file_name(&path);
let language_config = editor.syn_loader.language_config_for_file_name(path);
let config = match language_config
.as_deref()
.and_then(|config| config.debugger.as_ref())
@ -216,6 +216,7 @@ pub fn dap_start_impl(
debugger.quirks = config.quirks.clone();
// TODO: avoid refetching all of this... pass a config in
let start_config = match name {
Some(name) => config.templates.iter().find(|t| t.name == name),
None => config.templates.get(0),
@ -452,8 +453,8 @@ pub fn dap_toggle_breakpoint(cx: &mut Context) {
let request = debugger.set_breakpoints(path.clone(), breakpoints);
match block_on(request) {
Ok(Some(breakpoints)) => {
let old_breakpoints = debugger.breakpoints.clone();
debugger.breakpoints = breakpoints.clone();
// TODO: avoid this clone here
let old_breakpoints = std::mem::replace(&mut debugger.breakpoints, breakpoints.clone());
for bp in breakpoints {
if !old_breakpoints.iter().any(|b| b.message == bp.message) {
if let Some(msg) = &bp.message {