Optimize Changeset::is_empty()
Checked the ASM output for these three options: pub enum Operation { /// Move cursor by n characters. Retain(usize), /// Delete n characters. Delete(usize), /// Insert text at position. Insert(String), } pub struct A { changes: Vec<Operation>, len: usize, } impl A { pub fn is_empty1(&self) -> bool { match self.changes.as_slice() { [] => true, [Operation::Retain(_)] => true, _ => false, } } /// `true` when the set is empty. pub fn is_empty2(&self) -> bool { let len = self.changes.len(); len == 0 || ( len == 1 && self.changes[0] == Operation::Retain(self.len) ) } pub fn is_empty3(&self) -> bool { match self.changes.as_slice() { [] | [Operation::Retain(_)] => true, _ => false } } }
This commit is contained in:
parent
b0b5451c38
commit
9821c4dd3b
1 changed files with 4 additions and 2 deletions
|
@ -314,8 +314,10 @@ impl ChangeSet {
|
|||
/// `true` when the set is empty.
|
||||
#[inline]
|
||||
pub fn is_empty(&self) -> bool {
|
||||
let len = self.changes.len();
|
||||
len == 0 || (len == 1 && self.changes[0] == Operation::Retain(self.len))
|
||||
match self.changes.as_slice() {
|
||||
[] | [Operation::Retain(_)] => true,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
/// Map a position through the changes.
|
||||
|
|
Loading…
Add table
Reference in a new issue