Update range markers so we can determine which layers can be reused

This commit is contained in:
Blaž Hrastnik 2022-01-07 09:19:20 +09:00
parent 8a53e34e66
commit 7315f6f3e4

View file

@ -14,7 +14,7 @@ use slotmap::{DefaultKey as LayerId, HopSlotMap};
use std::{
borrow::Cow,
cell::RefCell,
collections::{HashMap, HashSet},
collections::{HashMap, HashSet, VecDeque},
fmt,
path::Path,
sync::Arc,
@ -459,7 +459,6 @@ impl Syntax {
source: &Rope,
changeset: &ChangeSet,
) -> Result<(), Error> {
use std::collections::{HashSet, VecDeque};
let mut queue = VecDeque::new();
queue.push_back(self.root);
@ -472,23 +471,84 @@ impl Syntax {
};
// HAXX: for now, clear all layers except root so they get re-parsed
self.layers.retain(|id, _| id == self.root);
// self.layers.retain(|id, _| id == self.root);
// Convert the changeset into tree sitter edits.
let edits = generate_edits(old_source, changeset);
// TODO: use the edits to update all layers markers
if !edits.is_empty() {
fn point_add(a: Point, b: Point) -> Point {
if b.row > 0 {
Point::new(a.row.saturating_add(b.row), b.column)
} else {
Point::new(0, a.column.saturating_add(b.column))
}
}
fn point_sub(a: Point, b: Point) -> Point {
if a.row > b.row {
Point::new(a.row.saturating_sub(b.row), a.column)
} else {
Point::new(0, a.column.saturating_sub(b.column))
}
}
for layer in &mut self.layers.values_mut() {
for range in &mut layer.ranges {
for edit in &edits {
for edit in edits.iter().rev() {
let is_pure_insertion = edit.old_end_byte == edit.start_byte;
// if edit is after range, skip
if edit.start_byte > range.end_byte {
// TODO: || (is_noop && edit.start_byte == range.end_byte)
continue;
}
// if edit is before range, shift entire range by len
if edit.old_end_byte < range.start_byte {}
if edit.old_end_byte < range.start_byte {
range.start_byte =
edit.new_end_byte + (range.start_byte - edit.old_end_byte);
range.start_point = point_add(
edit.new_end_position,
point_sub(range.start_point, edit.old_end_position),
);
range.end_byte = edit
.new_end_byte
.saturating_add(range.end_byte - edit.old_end_byte);
range.end_point = point_add(
edit.new_end_position,
point_sub(range.end_point, edit.old_end_position),
);
}
// if the edit starts in the space before and extends into the range
else if edit.start_byte < range.start_byte {
range.start_byte = edit.new_end_byte;
range.start_point = edit.new_end_position;
range.end_byte = range
.end_byte
.saturating_sub(edit.old_end_byte)
.saturating_add(edit.new_end_byte);
range.end_point = point_add(
edit.new_end_position,
point_sub(range.end_point, edit.old_end_position),
);
}
// If the edit is an insertion at the start of the tree, shift
else if edit.start_byte == range.start_byte && is_pure_insertion {
range.start_byte = edit.new_end_byte;
range.start_point = edit.new_end_position;
} else {
range.end_byte = range
.end_byte
.saturating_sub(edit.old_end_byte)
.saturating_add(edit.new_end_byte);
range.end_point = point_add(
edit.new_end_position,
point_sub(range.end_point, edit.old_end_position),
);
}
}
}
}
@ -506,6 +566,9 @@ impl Syntax {
// TODO: we should be able to avoid editing & parsing layers with ranges earlier in the document before the edit
while let Some(layer_id) = queue.pop_front() {
// Mark the layer as touched
touched.insert(layer_id);
let layer = &mut self.layers[layer_id];
// If a tree already exists, notify it of changes.
@ -610,10 +673,14 @@ impl Syntax {
layer.depth == depth && // TODO: track parent id instead
layer.config.language == config.language && layer.ranges == ranges
})
.map(|(id, _layer)| id);
.map(|(id, _layer)| {
log::info!("match! {:?}", id);
id
});
// ...or insert a new one.
let layer_id = layer.unwrap_or_else(|| {
log::info!("miss! {:?}", ranges);
self.layers.insert(LanguageLayer {
tree: None,
config,
@ -625,9 +692,6 @@ impl Syntax {
queue.push_back(layer_id);
}
// Mark the layer as touched
touched.insert(layer_id);
// TODO: pre-process local scopes at this time, rather than highlight?
// would solve problems with locals not working across boundaries
}
@ -723,8 +787,6 @@ impl Syntax {
})
.collect::<Vec<_>>();
log::info!("--");
// HAXX: arrange layers by byte range, with deeper layers positioned first
layers.sort_by_key(|layer| {
(