From 4b6c4ae6ee5d13be147c27e5e3d53e465968dd2f Mon Sep 17 00:00:00 2001 From: Charlie Groves Date: Wed, 3 Aug 2022 12:53:57 +0000 Subject: [PATCH] Fix LF line-endings (#3316) --- helix-view/src/graphics.rs | 1330 ++++++++++++++++++------------------ helix-view/src/keyboard.rs | 306 ++++----- 2 files changed, 818 insertions(+), 818 deletions(-) diff --git a/helix-view/src/graphics.rs b/helix-view/src/graphics.rs index 7033b7a4..fb3c8b3f 100644 --- a/helix-view/src/graphics.rs +++ b/helix-view/src/graphics.rs @@ -1,665 +1,665 @@ -use bitflags::bitflags; -use serde::{Deserialize, Serialize}; -use std::{ - cmp::{max, min}, - str::FromStr, -}; - -#[derive(Debug, Clone, Copy, PartialEq, Deserialize, Serialize)] -#[serde(rename_all = "lowercase")] -/// UNSTABLE -pub enum CursorKind { - /// █ - Block, - /// | - Bar, - /// _ - Underline, - /// Hidden cursor, can set cursor position with this to let IME have correct cursor position. - Hidden, -} - -impl Default for CursorKind { - fn default() -> Self { - Self::Block - } -} - -#[derive(Debug, Clone, PartialEq, Eq, Hash)] -pub struct Margin { - pub left: u16, - pub right: u16, - pub top: u16, - pub bottom: u16, -} - -impl Margin { - pub fn none() -> Self { - Self { - left: 0, - right: 0, - top: 0, - bottom: 0, - } - } - - /// Set uniform margin for all sides. - pub fn all(value: u16) -> Self { - Self { - left: value, - right: value, - top: value, - bottom: value, - } - } - - /// Set the margin of left and right sides to specified value. - pub fn horizontal(value: u16) -> Self { - Self { - left: value, - right: value, - top: 0, - bottom: 0, - } - } - - /// Set the margin of top and bottom sides to specified value. - pub fn vertical(value: u16) -> Self { - Self { - left: 0, - right: 0, - top: value, - bottom: value, - } - } - - /// Get the total width of the margin (left + right) - pub fn width(&self) -> u16 { - self.left + self.right - } - - /// Get the total height of the margin (top + bottom) - pub fn height(&self) -> u16 { - self.top + self.bottom - } -} - -/// A simple rectangle used in the computation of the layout and to give widgets an hint about the -/// area they are supposed to render to. (x, y) = (0, 0) is at the top left corner of the screen. -#[derive(Debug, Default, Clone, Copy, Hash, PartialEq, Eq)] -pub struct Rect { - pub x: u16, - pub y: u16, - pub width: u16, - pub height: u16, -} - -impl Rect { - /// Creates a new rect, with width and height limited to keep the area under max u16. - /// If clipped, aspect ratio will be preserved. - pub fn new(x: u16, y: u16, width: u16, height: u16) -> Rect { - let max_area = u16::max_value(); - let (clipped_width, clipped_height) = - if u32::from(width) * u32::from(height) > u32::from(max_area) { - let aspect_ratio = f64::from(width) / f64::from(height); - let max_area_f = f64::from(max_area); - let height_f = (max_area_f / aspect_ratio).sqrt(); - let width_f = height_f * aspect_ratio; - (width_f as u16, height_f as u16) - } else { - (width, height) - }; - Rect { - x, - y, - width: clipped_width, - height: clipped_height, - } - } - - #[inline] - pub fn area(self) -> u16 { - self.width * self.height - } - - #[inline] - pub fn left(self) -> u16 { - self.x - } - - #[inline] - pub fn right(self) -> u16 { - self.x.saturating_add(self.width) - } - - #[inline] - pub fn top(self) -> u16 { - self.y - } - - #[inline] - pub fn bottom(self) -> u16 { - self.y.saturating_add(self.height) - } - - // Returns a new Rect with width reduced from the left side. - // This changes the `x` coordinate and clamps it to the right - // edge of the original Rect. - pub fn clip_left(self, width: u16) -> Rect { - let width = std::cmp::min(width, self.width); - Rect { - x: self.x.saturating_add(width), - width: self.width.saturating_sub(width), - ..self - } - } - - // Returns a new Rect with width reduced from the right side. - // This does _not_ change the `x` coordinate. - pub fn clip_right(self, width: u16) -> Rect { - Rect { - width: self.width.saturating_sub(width), - ..self - } - } - - // Returns a new Rect with height reduced from the top. - // This changes the `y` coordinate and clamps it to the bottom - // edge of the original Rect. - pub fn clip_top(self, height: u16) -> Rect { - let height = std::cmp::min(height, self.height); - Rect { - y: self.y.saturating_add(height), - height: self.height.saturating_sub(height), - ..self - } - } - - // Returns a new Rect with height reduced from the bottom. - // This does _not_ change the `y` coordinate. - pub fn clip_bottom(self, height: u16) -> Rect { - Rect { - height: self.height.saturating_sub(height), - ..self - } - } - - pub fn with_height(self, height: u16) -> Rect { - // new height may make area > u16::max_value, so use new() - Self::new(self.x, self.y, self.width, height) - } - - pub fn with_width(self, width: u16) -> Rect { - Self::new(self.x, self.y, width, self.height) - } - - pub fn inner(self, margin: &Margin) -> Rect { - if self.width < margin.width() || self.height < margin.height() { - Rect::default() - } else { - Rect { - x: self.x + margin.left, - y: self.y + margin.top, - width: self.width - margin.width(), - height: self.height - margin.height(), - } - } - } - - /// Calculate the union between two [`Rect`]s. - pub fn union(self, other: Rect) -> Rect { - // Example: - // - // If `Rect` A is positioned at `(0, 0)` with a width and height of `5`, - // and `Rect` B is positioned at `(5, 0)` with a width and height of `2`, - // then this is the resulting union: - // - // x1 = min(0, 5) => x1 = 0 - // y1 = min(0, 0) => y1 = 0 - // x2 = max(0 + 5, 5 + 2) => x2 = 7 - // y2 = max(0 + 5, 0 + 2) => y2 = 5 - let x1 = min(self.x, other.x); - let y1 = min(self.y, other.y); - let x2 = max(self.x + self.width, other.x + other.width); - let y2 = max(self.y + self.height, other.y + other.height); - Rect { - x: x1, - y: y1, - width: x2 - x1, - height: y2 - y1, - } - } - - /// Calculate the intersection between two [`Rect`]s. - pub fn intersection(self, other: Rect) -> Rect { - // Example: - // - // If `Rect` A is positioned at `(0, 0)` with a width and height of `5`, - // and `Rect` B is positioned at `(5, 0)` with a width and height of `2`, - // then this is the resulting intersection: - // - // x1 = max(0, 5) => x1 = 5 - // y1 = max(0, 0) => y1 = 0 - // x2 = min(0 + 5, 5 + 2) => x2 = 5 - // y2 = min(0 + 5, 0 + 2) => y2 = 2 - let x1 = max(self.x, other.x); - let y1 = max(self.y, other.y); - let x2 = min(self.x + self.width, other.x + other.width); - let y2 = min(self.y + self.height, other.y + other.height); - Rect { - x: x1, - y: y1, - width: x2 - x1, - height: y2 - y1, - } - } - - pub fn intersects(self, other: Rect) -> bool { - self.x < other.x + other.width - && self.x + self.width > other.x - && self.y < other.y + other.height - && self.y + self.height > other.y - } -} - -#[derive(Debug, Clone, Copy, PartialEq)] -#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))] -pub enum Color { - Reset, - Black, - Red, - Green, - Yellow, - Blue, - Magenta, - Cyan, - Gray, - LightRed, - LightGreen, - LightYellow, - LightBlue, - LightMagenta, - LightCyan, - LightGray, - White, - Rgb(u8, u8, u8), - Indexed(u8), -} - -#[cfg(feature = "term")] -impl From for crossterm::style::Color { - fn from(color: Color) -> Self { - use crossterm::style::Color as CColor; - - match color { - Color::Reset => CColor::Reset, - Color::Black => CColor::Black, - Color::Red => CColor::DarkRed, - Color::Green => CColor::DarkGreen, - Color::Yellow => CColor::DarkYellow, - Color::Blue => CColor::DarkBlue, - Color::Magenta => CColor::DarkMagenta, - Color::Cyan => CColor::DarkCyan, - Color::Gray => CColor::DarkGrey, - Color::LightRed => CColor::Red, - Color::LightGreen => CColor::Green, - Color::LightBlue => CColor::Blue, - Color::LightYellow => CColor::Yellow, - Color::LightMagenta => CColor::Magenta, - Color::LightCyan => CColor::Cyan, - Color::LightGray => CColor::Grey, - Color::White => CColor::White, - Color::Indexed(i) => CColor::AnsiValue(i), - Color::Rgb(r, g, b) => CColor::Rgb { r, g, b }, - } - } -} - -bitflags! { - /// Modifier changes the way a piece of text is displayed. - /// - /// They are bitflags so they can easily be composed. - /// - /// ## Examples - /// - /// ```rust - /// # use helix_view::graphics::Modifier; - /// - /// let m = Modifier::BOLD | Modifier::ITALIC; - /// ``` - #[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))] - pub struct Modifier: u16 { - const BOLD = 0b0000_0000_0001; - const DIM = 0b0000_0000_0010; - const ITALIC = 0b0000_0000_0100; - const UNDERLINED = 0b0000_0000_1000; - const SLOW_BLINK = 0b0000_0001_0000; - const RAPID_BLINK = 0b0000_0010_0000; - const REVERSED = 0b0000_0100_0000; - const HIDDEN = 0b0000_1000_0000; - const CROSSED_OUT = 0b0001_0000_0000; - } -} - -impl FromStr for Modifier { - type Err = &'static str; - - fn from_str(modifier: &str) -> Result { - match modifier { - "bold" => Ok(Self::BOLD), - "dim" => Ok(Self::DIM), - "italic" => Ok(Self::ITALIC), - "underlined" => Ok(Self::UNDERLINED), - "slow_blink" => Ok(Self::SLOW_BLINK), - "rapid_blink" => Ok(Self::RAPID_BLINK), - "reversed" => Ok(Self::REVERSED), - "hidden" => Ok(Self::HIDDEN), - "crossed_out" => Ok(Self::CROSSED_OUT), - _ => Err("Invalid modifier"), - } - } -} - -/// Style let you control the main characteristics of the displayed elements. -/// -/// ```rust -/// # use helix_view::graphics::{Color, Modifier, Style}; -/// Style::default() -/// .fg(Color::Black) -/// .bg(Color::Green) -/// .add_modifier(Modifier::ITALIC | Modifier::BOLD); -/// ``` -/// -/// It represents an incremental change. If you apply the styles S1, S2, S3 to a cell of the -/// terminal buffer, the style of this cell will be the result of the merge of S1, S2 and S3, not -/// just S3. -/// -/// ```rust -/// # use helix_view::graphics::{Rect, Color, Modifier, Style}; -/// # use helix_tui::buffer::Buffer; -/// let styles = [ -/// Style::default().fg(Color::Blue).add_modifier(Modifier::BOLD | Modifier::ITALIC), -/// Style::default().bg(Color::Red), -/// Style::default().fg(Color::Yellow).remove_modifier(Modifier::ITALIC), -/// ]; -/// let mut buffer = Buffer::empty(Rect::new(0, 0, 1, 1)); -/// for style in &styles { -/// buffer[(0, 0)].set_style(*style); -/// } -/// assert_eq!( -/// Style { -/// fg: Some(Color::Yellow), -/// bg: Some(Color::Red), -/// add_modifier: Modifier::BOLD, -/// sub_modifier: Modifier::empty(), -/// }, -/// buffer[(0, 0)].style(), -/// ); -/// ``` -/// -/// The default implementation returns a `Style` that does not modify anything. If you wish to -/// reset all properties until that point use [`Style::reset`]. -/// -/// ``` -/// # use helix_view::graphics::{Rect, Color, Modifier, Style}; -/// # use helix_tui::buffer::Buffer; -/// let styles = [ -/// Style::default().fg(Color::Blue).add_modifier(Modifier::BOLD | Modifier::ITALIC), -/// Style::reset().fg(Color::Yellow), -/// ]; -/// let mut buffer = Buffer::empty(Rect::new(0, 0, 1, 1)); -/// for style in &styles { -/// buffer[(0, 0)].set_style(*style); -/// } -/// assert_eq!( -/// Style { -/// fg: Some(Color::Yellow), -/// bg: Some(Color::Reset), -/// add_modifier: Modifier::empty(), -/// sub_modifier: Modifier::empty(), -/// }, -/// buffer[(0, 0)].style(), -/// ); -/// ``` -#[derive(Debug, Clone, Copy, PartialEq)] -#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))] -pub struct Style { - pub fg: Option, - pub bg: Option, - pub add_modifier: Modifier, - pub sub_modifier: Modifier, -} - -impl Default for Style { - fn default() -> Style { - Style { - fg: None, - bg: None, - add_modifier: Modifier::empty(), - sub_modifier: Modifier::empty(), - } - } -} - -impl Style { - /// Returns a `Style` resetting all properties. - pub fn reset() -> Style { - Style { - fg: Some(Color::Reset), - bg: Some(Color::Reset), - add_modifier: Modifier::empty(), - sub_modifier: Modifier::all(), - } - } - - /// Changes the foreground color. - /// - /// ## Examples - /// - /// ```rust - /// # use helix_view::graphics::{Color, Style}; - /// let style = Style::default().fg(Color::Blue); - /// let diff = Style::default().fg(Color::Red); - /// assert_eq!(style.patch(diff), Style::default().fg(Color::Red)); - /// ``` - pub fn fg(mut self, color: Color) -> Style { - self.fg = Some(color); - self - } - - /// Changes the background color. - /// - /// ## Examples - /// - /// ```rust - /// # use helix_view::graphics::{Color, Style}; - /// let style = Style::default().bg(Color::Blue); - /// let diff = Style::default().bg(Color::Red); - /// assert_eq!(style.patch(diff), Style::default().bg(Color::Red)); - /// ``` - pub fn bg(mut self, color: Color) -> Style { - self.bg = Some(color); - self - } - - /// Changes the text emphasis. - /// - /// When applied, it adds the given modifier to the `Style` modifiers. - /// - /// ## Examples - /// - /// ```rust - /// # use helix_view::graphics::{Color, Modifier, Style}; - /// let style = Style::default().add_modifier(Modifier::BOLD); - /// let diff = Style::default().add_modifier(Modifier::ITALIC); - /// let patched = style.patch(diff); - /// assert_eq!(patched.add_modifier, Modifier::BOLD | Modifier::ITALIC); - /// assert_eq!(patched.sub_modifier, Modifier::empty()); - /// ``` - pub fn add_modifier(mut self, modifier: Modifier) -> Style { - self.sub_modifier.remove(modifier); - self.add_modifier.insert(modifier); - self - } - - /// Changes the text emphasis. - /// - /// When applied, it removes the given modifier from the `Style` modifiers. - /// - /// ## Examples - /// - /// ```rust - /// # use helix_view::graphics::{Color, Modifier, Style}; - /// let style = Style::default().add_modifier(Modifier::BOLD | Modifier::ITALIC); - /// let diff = Style::default().remove_modifier(Modifier::ITALIC); - /// let patched = style.patch(diff); - /// assert_eq!(patched.add_modifier, Modifier::BOLD); - /// assert_eq!(patched.sub_modifier, Modifier::ITALIC); - /// ``` - pub fn remove_modifier(mut self, modifier: Modifier) -> Style { - self.add_modifier.remove(modifier); - self.sub_modifier.insert(modifier); - self - } - - /// Results in a combined style that is equivalent to applying the two individual styles to - /// a style one after the other. - /// - /// ## Examples - /// ``` - /// # use helix_view::graphics::{Color, Modifier, Style}; - /// let style_1 = Style::default().fg(Color::Yellow); - /// let style_2 = Style::default().bg(Color::Red); - /// let combined = style_1.patch(style_2); - /// assert_eq!( - /// Style::default().patch(style_1).patch(style_2), - /// Style::default().patch(combined)); - /// ``` - pub fn patch(mut self, other: Style) -> Style { - self.fg = other.fg.or(self.fg); - self.bg = other.bg.or(self.bg); - - self.add_modifier.remove(other.sub_modifier); - self.add_modifier.insert(other.add_modifier); - self.sub_modifier.remove(other.add_modifier); - self.sub_modifier.insert(other.sub_modifier); - - self - } -} - -#[cfg(test)] -mod tests { - use super::*; - - #[test] - fn test_rect_size_truncation() { - for width in 256u16..300u16 { - for height in 256u16..300u16 { - let rect = Rect::new(0, 0, width, height); - rect.area(); // Should not panic. - assert!(rect.width < width || rect.height < height); - // The target dimensions are rounded down so the math will not be too precise - // but let's make sure the ratios don't diverge crazily. - assert!( - (f64::from(rect.width) / f64::from(rect.height) - - f64::from(width) / f64::from(height)) - .abs() - < 1.0 - ) - } - } - - // One dimension below 255, one above. Area above max u16. - let width = 900; - let height = 100; - let rect = Rect::new(0, 0, width, height); - assert_ne!(rect.width, 900); - assert_ne!(rect.height, 100); - assert!(rect.width < width || rect.height < height); - } - - #[test] - fn test_rect_size_preservation() { - for width in 0..256u16 { - for height in 0..256u16 { - let rect = Rect::new(0, 0, width, height); - rect.area(); // Should not panic. - assert_eq!(rect.width, width); - assert_eq!(rect.height, height); - } - } - - // One dimension below 255, one above. Area below max u16. - let rect = Rect::new(0, 0, 300, 100); - assert_eq!(rect.width, 300); - assert_eq!(rect.height, 100); - } - - #[test] - fn test_rect_chop_from_left() { - let rect = Rect::new(0, 0, 20, 30); - assert_eq!(Rect::new(10, 0, 10, 30), rect.clip_left(10)); - assert_eq!( - Rect::new(20, 0, 0, 30), - rect.clip_left(40), - "x should be clamped to original width if new width is bigger" - ); - } - - #[test] - fn test_rect_chop_from_right() { - let rect = Rect::new(0, 0, 20, 30); - assert_eq!(Rect::new(0, 0, 10, 30), rect.clip_right(10)); - } - - #[test] - fn test_rect_chop_from_top() { - let rect = Rect::new(0, 0, 20, 30); - assert_eq!(Rect::new(0, 10, 20, 20), rect.clip_top(10)); - assert_eq!( - Rect::new(0, 30, 20, 0), - rect.clip_top(50), - "y should be clamped to original height if new height is bigger" - ); - } - - #[test] - fn test_rect_chop_from_bottom() { - let rect = Rect::new(0, 0, 20, 30); - assert_eq!(Rect::new(0, 0, 20, 20), rect.clip_bottom(10)); - } - - fn styles() -> Vec