fix: Expand tilde first, then deal with relative paths
Otherwise the ~ gets treated as a relative path. Fixes #1107
This commit is contained in:
parent
f2b4ff23ba
commit
2b7c086653
2 changed files with 3 additions and 6 deletions
|
@ -40,7 +40,6 @@ pub fn expand_tilde(path: &Path) -> PathBuf {
|
|||
/// needs to improve on.
|
||||
/// Copied from cargo: <https://github.com/rust-lang/cargo/blob/070e459c2d8b79c5b2ac5218064e7603329c92ae/crates/cargo-util/src/paths.rs#L81>
|
||||
pub fn get_normalized_path(path: &Path) -> PathBuf {
|
||||
let path = expand_tilde(path);
|
||||
let mut components = path.components().peekable();
|
||||
let mut ret = if let Some(c @ Component::Prefix(..)) = components.peek().cloned() {
|
||||
components.next();
|
||||
|
@ -72,10 +71,11 @@ pub fn get_normalized_path(path: &Path) -> PathBuf {
|
|||
/// This function is used instead of `std::fs::canonicalize` because we don't want to verify
|
||||
/// here if the path exists, just normalize it's components.
|
||||
pub fn get_canonicalized_path(path: &Path) -> std::io::Result<PathBuf> {
|
||||
let path = expand_tilde(path);
|
||||
let path = if path.is_relative() {
|
||||
std::env::current_dir().map(|current_dir| current_dir.join(path))?
|
||||
} else {
|
||||
path.to_path_buf()
|
||||
path
|
||||
};
|
||||
|
||||
Ok(get_normalized_path(path.as_path()))
|
||||
|
|
|
@ -1767,11 +1767,8 @@ mod cmd {
|
|||
args: &[&str],
|
||||
_event: PromptEvent,
|
||||
) -> anyhow::Result<()> {
|
||||
use helix_core::path::expand_tilde;
|
||||
let path = args.get(0).context("wrong argument count")?;
|
||||
let _ = cx
|
||||
.editor
|
||||
.open(expand_tilde(Path::new(path)), Action::Replace)?;
|
||||
let _ = cx.editor.open(path.into(), Action::Replace)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue