Initial import.

This commit is contained in:
Blaž Hrastnik 2020-05-20 18:14:51 +09:00
commit 240e5f4e3d
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"libc",
"log",
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"semver",
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[workspace]
members = [
"helix-core",
"helix-term",
]

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- server-client architecture via gRPC, UI separate from core
- multi cursor based editing and slicing
- WASM based plugins (builtin LSP & fuzzy file finder)
- piece table-based tree structure for changes
Structure similar to codemirror:
text (ropes)
- column utils, stuff like tab aware (row, col) -> char pos translation
- word/grapheme/code point utils and iterators
state
- transactions
- changes
- annotations (time changed etc)
- state effects
- additional editor state as facets
- snapshots as an async view into current state
- selections { anchor (nonmoving), head (moving) from/to } -> SelectionSet with a primary
- cursor is just a single range selection
- markers
track a position inside text that synchronizes with edits
{ doc, selection, update(), splice, changes(), facets, tabSize, identUnit, lineSeparator, changeFilter/transactionFilter to modify stuff before }
view (actual UI)
- renders via termwiz
- viewport(Lines) -> what's actually visible
- extend the view via Decorations (inline styling) or Components (UI)
- mark / wieget / line / replace decoration
commands (transform state)
- movement
- selection extension
- deletion
- indentation
keymap (maps keys to commands)
history (undo tree via immutable ropes)
- undoes transactions
- invert changes (generates a revert)
(collab mode)
gutter (line numbers, diagnostic marker, etc) -> ties into UI components
rangeset/span -> mappable over changes (can be a marker primitive?)
syntax (treesitter)
- indentation strategies
fold
selections (select mode/multiselect)
matchbrackets
closebrackets
special-chars (shows dots etc for specials)
panel (for UI: file pickers, search dialogs, etc)
tooltip (for UI)
search (regex? pcre)
lint (async linters)
lsp
highlight (?)
stream-syntax
autocomplete
comment (gc, etc for auto commenting)
snippets
terminal mode?
plugins can contain more commands/ui abstractions to use elsewhere
languageData as presets for each language (syntax, indent, comment, etc)
TODO: determine rust vs script portions
vim stuff:
motions/operators/text objects
full visual mode
macros
jump lists
marks
yank/paste
conceal for markdown markers, etc
---
codemirror uses offsets exclusively with Line being computed when necessary
(with start/end extents)

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/target
Cargo.lock

11
helix-core/Cargo.toml Normal file
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[package]
name = "helix-core"
version = "0.1.0"
authors = ["Blaž Hrastnik <blaz@mxxn.io>"]
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
ropey = "1.1.0"
# slab = "0.4.2"

5
helix-core/src/lib.rs Normal file
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mod position;
mod range;
use position::Position;
use range::Range;

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/// Represents a single point in a text buffer. Zero indexed.
#[derive(Default, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub struct Position {
pub row: usize,
pub col: usize,
}
impl Position {
pub fn new(row: usize, col: usize) -> Self {
Self { row, col }
}
pub fn is_zero(self) -> bool {
self.row == 0 && self.col == 0
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_ordering() {
// (0, 5) is less than (1, 0 w v f)
assert!(Position::new(0, 5) < Position::new(1, 0));
}
}

9
helix-core/src/range.rs Normal file
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use crate::Position;
#[derive(Clone, Copy, PartialEq, Eq)]
pub struct Range {
pub start: Position,
pub end: Position,
}
// range traversal iters

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/target

19
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[package]
name = "helix-term"
version = "0.1.0"
authors = ["Blaž Hrastnik <blaz@mxxn.io>"]
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[[bin]]
name = "hx"
path = "src/main.rs"
# [[bin]]
# name = "line"
# path = "src/line.rs"
[dependencies]
termwiz = { git = "https://github.com/wez/wezterm", features = ["widgets"] }
anyhow = "1.0.31"

7
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window -> buffer -> text
\-> contains "view", a viewport into the buffer
view
\-> selections etc
-> cursor

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use termwiz::cell::AttributeChange;
use termwiz::color::{AnsiColor, ColorAttribute, RgbColor};
use termwiz::lineedit::*;
#[derive(Default)]
struct Host {
history: BasicHistory,
}
impl LineEditorHost for Host {
// Render the prompt with a darkslateblue background color if
// the terminal supports true color, otherwise render it with
// a navy blue ansi color.
fn render_prompt(&self, prompt: &str) -> Vec<OutputElement> {
vec![
OutputElement::Attribute(AttributeChange::Background(
ColorAttribute::TrueColorWithPaletteFallback(
RgbColor::from_named("darkslateblue").unwrap(),
AnsiColor::Navy.into(),
),
)),
OutputElement::Text(prompt.to_owned()),
]
}
fn history(&mut self) -> &mut dyn History {
&mut self.history
}
/// Demo of the completion API for words starting with "h" or "he"
fn complete(&self, line: &str, cursor_position: usize) -> Vec<CompletionCandidate> {
let mut candidates = vec![];
if let Some((range, word)) = word_at_cursor(line, cursor_position) {
let words = &["hello", "help", "he-man"];
for w in words {
if w.starts_with(word) {
candidates.push(CompletionCandidate {
range: range.clone(),
text: w.to_string(),
});
}
}
}
candidates
}
}
/// This is a conceptually simple function that computes the bounds
/// of the whitespace delimited word at the specified cursor position
/// in the supplied line string.
/// It returns the range and the corresponding slice out of the line.
/// This function is sufficient for example purposes; in a real application
/// the equivalent function would need to be aware of quoting and other
/// application specific context.
fn word_at_cursor(line: &str, cursor_position: usize) -> Option<(std::ops::Range<usize>, &str)> {
let char_indices: Vec<(usize, char)> = line.char_indices().collect();
if char_indices.is_empty() {
return None;
}
let char_position = char_indices
.iter()
.position(|(idx, _)| *idx == cursor_position)
.unwrap_or(char_indices.len());
// Look back until we find whitespace
let mut start_position = char_position;
while start_position > 0
&& start_position <= char_indices.len()
&& !char_indices[start_position - 1].1.is_whitespace()
{
start_position -= 1;
}
// Look forwards until we find whitespace
let mut end_position = char_position;
while end_position < char_indices.len() && !char_indices[end_position].1.is_whitespace() {
end_position += 1;
}
if end_position > start_position {
let range = char_indices[start_position].0
..char_indices
.get(end_position)
.map(|c| c.0 + 1)
.unwrap_or(line.len());
Some((range.clone(), &line[range]))
} else {
None
}
}
fn main() -> anyhow::Result<()> {
println!("Type `exit` to quit this example, or start a word with `h` and press Tab.");
let mut terminal = line_editor_terminal()?;
let mut editor = LineEditor::new(&mut terminal);
let mut host = Host::default();
loop {
if let Some(line) = editor.read_line(&mut host)? {
println!("read line: {:?}", line);
if line == "exit" {
break;
}
host.history().add(&line);
}
}
Ok(())
}

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//! This example shows how to make a basic widget that accumulates
//! text input and renders it to the screen
#![allow(unused)]
use anyhow::Error;
use termwiz::caps::Capabilities;
use termwiz::cell::AttributeChange;
use termwiz::color::{AnsiColor, ColorAttribute, RgbColor};
use termwiz::input::*;
use termwiz::surface::Change;
use termwiz::terminal::buffered::BufferedTerminal;
use termwiz::terminal::{new_terminal, Terminal};
use termwiz::widgets::*;
/// This is a widget for our application
struct MainScreen {}
impl MainScreen {
pub fn new() -> Self {
Self {}
}
}
impl Widget for MainScreen {
fn process_event(&mut self, event: &WidgetEvent, _args: &mut UpdateArgs) -> bool {
true // handled it all
}
/// Draw ourselves into the surface provided by RenderArgs
fn render(&mut self, args: &mut RenderArgs) {
// args.surface.add_change(Change::ClearScreen(
// ColorAttribute::TrueColorWithPaletteFallback(
// RgbColor::new(0x31, 0x1B, 0x92),
// AnsiColor::Black.into(),
// ),
// ));
// args.surface
// .add_change(Change::Attribute(AttributeChange::Foreground(
// ColorAttribute::TrueColorWithPaletteFallback(
// RgbColor::new(0xB3, 0x88, 0xFF),
// AnsiColor::Purple.into(),
// ),
// )));
}
fn get_size_constraints(&self) -> layout::Constraints {
let mut constraints = layout::Constraints::default();
constraints.child_orientation = layout::ChildOrientation::Vertical;
constraints
}
}
struct Buffer<'a> {
/// Holds the input text that we wish the widget to display
text: &'a mut String,
}
impl<'a> Buffer<'a> {
/// Initialize the widget with the input text
pub fn new(text: &'a mut String) -> Self {
Self { text }
}
}
impl<'a> Widget for Buffer<'a> {
fn process_event(&mut self, event: &WidgetEvent, _args: &mut UpdateArgs) -> bool {
match event {
WidgetEvent::Input(InputEvent::Key(KeyEvent {
key: KeyCode::Char(c),
..
})) => self.text.push(*c),
WidgetEvent::Input(InputEvent::Key(KeyEvent {
key: KeyCode::Enter,
..
})) => {
self.text.push_str("\r\n");
}
WidgetEvent::Input(InputEvent::Paste(s)) => {
self.text.push_str(&s);
}
_ => {}
}
true // handled it all
}
/// Draw ourselves into the surface provided by RenderArgs
fn render(&mut self, args: &mut RenderArgs) {
args.surface
.add_change(Change::ClearScreen(ColorAttribute::Default));
// args.surface
// .add_change(Change::Attribute(AttributeChange::Foreground(
// ColorAttribute::TrueColorWithPaletteFallback(
// RgbColor::new(0x11, 0x00, 0xFF),
// AnsiColor::Purple.into(),
// ),
// )));
let dims = args.surface.dimensions();
args.surface
.add_change(format!("🤷 surface size is {:?}\r\n", dims));
args.surface.add_change(self.text.clone());
// Place the cursor at the end of the text.
// A more advanced text editing widget would manage the
// cursor position differently.
*args.cursor = CursorShapeAndPosition {
coords: args.surface.cursor_position().into(),
shape: termwiz::surface::CursorShape::SteadyBar,
..Default::default()
};
}
fn get_size_constraints(&self) -> layout::Constraints {
let mut c = layout::Constraints::default();
c.set_valign(layout::VerticalAlignment::Top);
c
}
}
struct StatusLine {}
impl StatusLine {
pub fn new() -> Self {
StatusLine {}
}
}
impl Widget for StatusLine {
fn process_event(&mut self, event: &WidgetEvent, _args: &mut UpdateArgs) -> bool {
true
}
fn render(&mut self, args: &mut RenderArgs) {
args.surface.add_change(Change::ClearScreen(
ColorAttribute::TrueColorWithPaletteFallback(
RgbColor::new(0xFF, 0xFF, 0xFF),
AnsiColor::Black.into(),
),
));
args.surface
.add_change(Change::Attribute(AttributeChange::Foreground(
ColorAttribute::TrueColorWithPaletteFallback(
RgbColor::new(0x00, 0x00, 0x00),
AnsiColor::Black.into(),
),
)));
args.surface.add_change(" helix");
}
fn get_size_constraints(&self) -> layout::Constraints {
*layout::Constraints::default()
.set_fixed_height(1)
.set_valign(layout::VerticalAlignment::Bottom)
}
}
fn main() -> Result<(), Error> {
// Start with an empty string; typing into the app will
// update this string.
let mut typed_text = String::new();
{
// Create a terminal and put it into full screen raw mode
let caps = Capabilities::new_from_env()?;
let mut buf = BufferedTerminal::new(new_terminal(caps)?)?;
buf.terminal().enter_alternate_screen()?;
buf.terminal().set_raw_mode()?;
// Set up the UI
let mut ui = Ui::new();
let root_id = ui.set_root(MainScreen::new());
let buffer_id = ui.add_child(root_id, Buffer::new(&mut typed_text));
// let root_id = ui.set_root(Buffer::new(&mut typed_text));
ui.add_child(root_id, StatusLine::new());
ui.set_focus(buffer_id);
loop {
ui.process_event_queue()?;
// After updating and processing all of the widgets, compose them
// and render them to the screen.
if ui.render_to_screen(&mut buf)? {
// We have more events to process immediately; don't block waiting
// for input below, but jump to the top of the loop to re-run the
// updates.
continue;
}
// Compute an optimized delta to apply to the terminal and display it
buf.flush()?;
// Wait for user input
match buf.terminal().poll_input(None) {
Ok(Some(InputEvent::Resized { rows, cols })) => {
// FIXME: this is working around a bug where we don't realize
// that we should redraw everything on resize in BufferedTerminal.
buf.add_change(Change::ClearScreen(Default::default()));
buf.resize(cols, rows);
}
Ok(Some(input)) => match input {
InputEvent::Key(KeyEvent {
key: KeyCode::Escape,
..
}) => {
// Quit the app when escape is pressed
break;
}
input @ _ => {
// Feed input into the Ui
ui.queue_event(WidgetEvent::Input(input));
}
},
Ok(None) => {}
Err(e) => {
print!("{:?}\r\n", e);
break;
}
}
}
}
// After we've stopped the full screen raw terminal,
// print out the final edited value of the input text.
println!("The text you entered: {}", typed_text);
Ok(())
}