helix-mods/helix-term/src/ui/popup.rs

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2021-02-25 10:07:47 +01:00
use crate::compositor::{Component, Compositor, Context, EventResult};
use crossterm::event::{Event, KeyCode, KeyEvent, KeyModifiers};
use tui::buffer::Buffer as Surface;
use tui::{
layout::Rect,
style::{Color, Style},
widgets::{Block, Borders},
};
use std::borrow::Cow;
use helix_core::Position;
use helix_view::Editor;
// TODO: share logic with Menu, it's essentially Popup(render_fn), but render fn needs to return
// a width/height hint. maybe Popup(Box<Component>)
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pub struct Popup {
contents: String,
position: Position,
}
impl Popup {
// TODO: it's like a slimmed down picker, share code? (picker = menu + prompt with different
// rendering)
pub fn new(contents: String) -> Self {
Self {
contents,
position: Position::default(),
}
}
pub fn set_position(&mut self, pos: Position) {
self.position = pos;
}
}
impl Component for Popup {
fn handle_event(&mut self, event: Event, cx: &mut Context) -> EventResult {
let event = match event {
Event::Key(event) => event,
_ => return EventResult::Ignored,
};
let close_fn = EventResult::Consumed(Some(Box::new(
|compositor: &mut Compositor, editor: &mut Editor| {
// remove the layer
compositor.pop();
},
)));
match event {
// esc or ctrl-c aborts the completion and closes the menu
KeyEvent {
code: KeyCode::Esc, ..
}
| KeyEvent {
code: KeyCode::Char('c'),
modifiers: KeyModifiers::CONTROL,
} => {
return close_fn;
}
_ => (),
}
// for some events, we want to process them but send ignore, specifically all input except
// tab/enter/ctrl-k or whatever will confirm the selection/ ctrl-n/ctrl-p for scroll.
// EventResult::Consumed(None)
EventResult::Consumed(None)
}
fn render(&self, viewport: Rect, surface: &mut Surface, cx: &mut Context) {
use tui::text::Text;
use tui::widgets::{Paragraph, Widget, Wrap};
let contents = Text::from(self.contents.clone());
let width = contents.width().min(150) as u16;
let height = contents.height().min(13) as u16;
// -- make sure frame doesn't stick out of bounds
let mut rel_x = self.position.col as u16;
let mut rel_y = self.position.row as u16;
if viewport.width <= rel_x + width {
rel_x -= ((rel_x + width) - viewport.width)
};
if height <= rel_y {
rel_y -= height // position above point
} else {
rel_y += 1 // position below point
}
let area = Rect::new(rel_x, rel_y, width, height);
// clip to viewport
let area = viewport.intersection(Rect::new(rel_x, rel_y, width, height));
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// clear area
let background = cx.editor.theme.get("ui.popup");
for y in area.top()..area.bottom() {
for x in area.left()..area.right() {
let cell = surface.get_mut(x, y);
cell.reset();
// cell.symbol.clear();
cell.set_style(background);
}
}
// -- Render the contents:
let style = Style::default().fg(Color::Rgb(164, 160, 232)); // lavender
let par = Paragraph::new(contents).wrap(Wrap { trim: false });
// .scroll(x, y) offsets
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par.render(area, surface);
}
}