Refactor graceful manager to use shared code (#28073)
Make "windows" and "unix" share as much code as possible. No logic change.
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3 changed files with 119 additions and 174 deletions
104
modules/graceful/manager_common.go
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104
modules/graceful/manager_common.go
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@ -0,0 +1,104 @@
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// Copyright 2023 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package graceful
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import (
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"context"
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"runtime/pprof"
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"sync"
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"time"
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)
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type systemdNotifyMsg string
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const (
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readyMsg systemdNotifyMsg = "READY=1"
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stoppingMsg systemdNotifyMsg = "STOPPING=1"
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reloadingMsg systemdNotifyMsg = "RELOADING=1"
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watchdogMsg systemdNotifyMsg = "WATCHDOG=1"
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)
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func statusMsg(msg string) systemdNotifyMsg {
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return systemdNotifyMsg("STATUS=" + msg)
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}
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// Manager manages the graceful shutdown process
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type Manager struct {
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ctx context.Context
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isChild bool
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forked bool
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lock sync.RWMutex
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state state
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shutdownCtx context.Context
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hammerCtx context.Context
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terminateCtx context.Context
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managerCtx context.Context
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shutdownCtxCancel context.CancelFunc
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hammerCtxCancel context.CancelFunc
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terminateCtxCancel context.CancelFunc
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managerCtxCancel context.CancelFunc
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runningServerWaitGroup sync.WaitGroup
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createServerWaitGroup sync.WaitGroup
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terminateWaitGroup sync.WaitGroup
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shutdownRequested chan struct{}
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toRunAtShutdown []func()
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toRunAtTerminate []func()
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}
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func newGracefulManager(ctx context.Context) *Manager {
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manager := &Manager{ctx: ctx, shutdownRequested: make(chan struct{})}
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manager.createServerWaitGroup.Add(numberOfServersToCreate)
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manager.prepare(ctx)
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manager.start()
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return manager
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}
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func (g *Manager) prepare(ctx context.Context) {
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g.terminateCtx, g.terminateCtxCancel = context.WithCancel(ctx)
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g.shutdownCtx, g.shutdownCtxCancel = context.WithCancel(ctx)
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g.hammerCtx, g.hammerCtxCancel = context.WithCancel(ctx)
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g.managerCtx, g.managerCtxCancel = context.WithCancel(ctx)
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g.terminateCtx = pprof.WithLabels(g.terminateCtx, pprof.Labels("graceful-lifecycle", "with-terminate"))
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g.shutdownCtx = pprof.WithLabels(g.shutdownCtx, pprof.Labels("graceful-lifecycle", "with-shutdown"))
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g.hammerCtx = pprof.WithLabels(g.hammerCtx, pprof.Labels("graceful-lifecycle", "with-hammer"))
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g.managerCtx = pprof.WithLabels(g.managerCtx, pprof.Labels("graceful-lifecycle", "with-manager"))
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if !g.setStateTransition(stateInit, stateRunning) {
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panic("invalid graceful manager state: transition from init to running failed")
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}
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}
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// DoImmediateHammer causes an immediate hammer
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func (g *Manager) DoImmediateHammer() {
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g.notify(statusMsg("Sending immediate hammer"))
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g.doHammerTime(0 * time.Second)
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}
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// DoGracefulShutdown causes a graceful shutdown
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func (g *Manager) DoGracefulShutdown() {
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g.lock.Lock()
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select {
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case <-g.shutdownRequested:
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default:
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close(g.shutdownRequested)
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}
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forked := g.forked
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g.lock.Unlock()
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if !forked {
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g.notify(stoppingMsg)
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} else {
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g.notify(statusMsg("Shutting down after fork"))
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}
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g.doShutdown()
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}
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// RegisterServer registers the running of a listening server, in the case of unix this means that the parent process can now die.
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// Any call to RegisterServer must be matched by a call to ServerDone
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func (g *Manager) RegisterServer() {
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KillParent()
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g.runningServerWaitGroup.Add(1)
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}
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@ -12,7 +12,6 @@ import (
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"os/signal"
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"runtime/pprof"
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"strconv"
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"sync"
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"syscall"
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"time"
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@ -22,51 +21,6 @@ import (
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"code.gitea.io/gitea/modules/setting"
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)
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// Manager manages the graceful shutdown process
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type Manager struct {
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isChild bool
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forked bool
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lock *sync.RWMutex
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state state
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shutdownCtx context.Context
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hammerCtx context.Context
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terminateCtx context.Context
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managerCtx context.Context
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shutdownCtxCancel context.CancelFunc
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hammerCtxCancel context.CancelFunc
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terminateCtxCancel context.CancelFunc
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managerCtxCancel context.CancelFunc
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runningServerWaitGroup sync.WaitGroup
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createServerWaitGroup sync.WaitGroup
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terminateWaitGroup sync.WaitGroup
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toRunAtShutdown []func()
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toRunAtTerminate []func()
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}
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func newGracefulManager(ctx context.Context) *Manager {
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manager := &Manager{
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isChild: len(os.Getenv(listenFDsEnv)) > 0 && os.Getppid() > 1,
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lock: &sync.RWMutex{},
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}
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manager.createServerWaitGroup.Add(numberOfServersToCreate)
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manager.start(ctx)
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return manager
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}
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type systemdNotifyMsg string
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const (
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readyMsg systemdNotifyMsg = "READY=1"
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stoppingMsg systemdNotifyMsg = "STOPPING=1"
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reloadingMsg systemdNotifyMsg = "RELOADING=1"
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watchdogMsg systemdNotifyMsg = "WATCHDOG=1"
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)
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func statusMsg(msg string) systemdNotifyMsg {
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return systemdNotifyMsg("STATUS=" + msg)
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}
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func pidMsg() systemdNotifyMsg {
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return systemdNotifyMsg("MAINPID=" + strconv.Itoa(os.Getpid()))
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}
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@ -89,27 +43,13 @@ func (g *Manager) notify(msg systemdNotifyMsg) {
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}
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}
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func (g *Manager) start(ctx context.Context) {
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// Make contexts
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g.terminateCtx, g.terminateCtxCancel = context.WithCancel(ctx)
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g.shutdownCtx, g.shutdownCtxCancel = context.WithCancel(ctx)
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g.hammerCtx, g.hammerCtxCancel = context.WithCancel(ctx)
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g.managerCtx, g.managerCtxCancel = context.WithCancel(ctx)
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// Next add pprof labels to these contexts
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g.terminateCtx = pprof.WithLabels(g.terminateCtx, pprof.Labels("graceful-lifecycle", "with-terminate"))
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g.shutdownCtx = pprof.WithLabels(g.shutdownCtx, pprof.Labels("graceful-lifecycle", "with-shutdown"))
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g.hammerCtx = pprof.WithLabels(g.hammerCtx, pprof.Labels("graceful-lifecycle", "with-hammer"))
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g.managerCtx = pprof.WithLabels(g.managerCtx, pprof.Labels("graceful-lifecycle", "with-manager"))
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func (g *Manager) start() {
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// Now label this and all goroutines created by this goroutine with the graceful-lifecycle manager
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pprof.SetGoroutineLabels(g.managerCtx)
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defer pprof.SetGoroutineLabels(ctx)
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defer pprof.SetGoroutineLabels(g.ctx)
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g.isChild = len(os.Getenv(listenFDsEnv)) > 0 && os.Getppid() > 1
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// Set the running state & handle signals
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if !g.setStateTransition(stateInit, stateRunning) {
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panic("invalid graceful manager state: transition from init to running failed")
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}
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g.notify(statusMsg("Starting Gitea"))
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g.notify(pidMsg())
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go g.handleSignals(g.managerCtx)
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@ -118,11 +58,9 @@ func (g *Manager) start(ctx context.Context) {
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startupDone := make(chan struct{})
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go func() {
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defer close(startupDone)
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// Wait till we're done getting all of the listeners and then close
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// the unused ones
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// Wait till we're done getting all the listeners and then close the unused ones
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g.createServerWaitGroup.Wait()
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// Ignore the error here there's not much we can do with it
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// They're logged in the CloseProvidedListeners function
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// Ignore the error here there's not much we can do with it, they're logged in the CloseProvidedListeners function
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_ = CloseProvidedListeners()
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g.notify(readyMsg)
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}()
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@ -133,7 +71,7 @@ func (g *Manager) start(ctx context.Context) {
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return
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case <-g.IsShutdown():
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func() {
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// When waitgroup counter goes negative it will panic - we don't care about this so we can just ignore it.
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// When WaitGroup counter goes negative it will panic - we don't care about this so we can just ignore it.
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defer func() {
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_ = recover()
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}()
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@ -255,29 +193,3 @@ func (g *Manager) DoGracefulRestart() {
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g.doShutdown()
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}
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}
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// DoImmediateHammer causes an immediate hammer
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func (g *Manager) DoImmediateHammer() {
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g.notify(statusMsg("Sending immediate hammer"))
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g.doHammerTime(0 * time.Second)
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}
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// DoGracefulShutdown causes a graceful shutdown
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func (g *Manager) DoGracefulShutdown() {
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g.lock.Lock()
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if !g.forked {
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g.lock.Unlock()
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g.notify(stoppingMsg)
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} else {
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g.lock.Unlock()
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g.notify(statusMsg("Shutting down after fork"))
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}
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g.doShutdown()
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}
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// RegisterServer registers the running of a listening server, in the case of unix this means that the parent process can now die.
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// Any call to RegisterServer must be matched by a call to ServerDone
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func (g *Manager) RegisterServer() {
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KillParent()
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g.runningServerWaitGroup.Add(1)
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}
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@ -7,11 +7,9 @@
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package graceful
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import (
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"context"
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"os"
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"runtime/pprof"
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"strconv"
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"sync"
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"time"
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"code.gitea.io/gitea/modules/log"
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@ -30,64 +28,11 @@ const (
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acceptHammerCode = svc.Accepted(hammerCode)
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)
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// Manager manages the graceful shutdown process
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type Manager struct {
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ctx context.Context
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isChild bool
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lock *sync.RWMutex
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state state
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shutdownCtx context.Context
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hammerCtx context.Context
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terminateCtx context.Context
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managerCtx context.Context
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shutdownCtxCancel context.CancelFunc
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hammerCtxCancel context.CancelFunc
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terminateCtxCancel context.CancelFunc
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managerCtxCancel context.CancelFunc
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runningServerWaitGroup sync.WaitGroup
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createServerWaitGroup sync.WaitGroup
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terminateWaitGroup sync.WaitGroup
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shutdownRequested chan struct{}
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toRunAtShutdown []func()
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toRunAtTerminate []func()
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}
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func newGracefulManager(ctx context.Context) *Manager {
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manager := &Manager{
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isChild: false,
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lock: &sync.RWMutex{},
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ctx: ctx,
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}
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manager.createServerWaitGroup.Add(numberOfServersToCreate)
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manager.start()
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return manager
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}
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func (g *Manager) start() {
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// Make contexts
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g.terminateCtx, g.terminateCtxCancel = context.WithCancel(g.ctx)
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g.shutdownCtx, g.shutdownCtxCancel = context.WithCancel(g.ctx)
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g.hammerCtx, g.hammerCtxCancel = context.WithCancel(g.ctx)
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g.managerCtx, g.managerCtxCancel = context.WithCancel(g.ctx)
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// Next add pprof labels to these contexts
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g.terminateCtx = pprof.WithLabels(g.terminateCtx, pprof.Labels("graceful-lifecycle", "with-terminate"))
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g.shutdownCtx = pprof.WithLabels(g.shutdownCtx, pprof.Labels("graceful-lifecycle", "with-shutdown"))
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g.hammerCtx = pprof.WithLabels(g.hammerCtx, pprof.Labels("graceful-lifecycle", "with-hammer"))
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g.managerCtx = pprof.WithLabels(g.managerCtx, pprof.Labels("graceful-lifecycle", "with-manager"))
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// Now label this and all goroutines created by this goroutine with the graceful-lifecycle manager
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pprof.SetGoroutineLabels(g.managerCtx)
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defer pprof.SetGoroutineLabels(g.ctx)
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// Make channels
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g.shutdownRequested = make(chan struct{})
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// Set the running state
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if !g.setStateTransition(stateInit, stateRunning) {
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panic("invalid graceful manager state: transition from init to running failed")
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}
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if skip, _ := strconv.ParseBool(os.Getenv("SKIP_MINWINSVC")); skip {
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log.Trace("Skipping SVC check as SKIP_MINWINSVC is set")
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return
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@ -201,30 +146,6 @@ hammerLoop:
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return false, 0
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}
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// DoImmediateHammer causes an immediate hammer
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func (g *Manager) DoImmediateHammer() {
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g.doHammerTime(0 * time.Second)
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}
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// DoGracefulShutdown causes a graceful shutdown
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func (g *Manager) DoGracefulShutdown() {
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g.lock.Lock()
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select {
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case <-g.shutdownRequested:
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g.lock.Unlock()
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default:
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close(g.shutdownRequested)
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g.lock.Unlock()
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g.doShutdown()
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}
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}
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// RegisterServer registers the running of a listening server.
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// Any call to RegisterServer must be matched by a call to ServerDone
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func (g *Manager) RegisterServer() {
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g.runningServerWaitGroup.Add(1)
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}
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func (g *Manager) awaitServer(limit time.Duration) bool {
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c := make(chan struct{})
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go func() {
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@ -249,3 +170,11 @@ func (g *Manager) awaitServer(limit time.Duration) bool {
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}
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}
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}
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func (g *Manager) notify(msg systemdNotifyMsg) {
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// Windows doesn't use systemd to notify
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}
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func KillParent() {
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// Windows doesn't need to "kill parent" because there is no graceful restart
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}
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