useful things i think 🏳️⚧️
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8fcdc9557e
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5 changed files with 34 additions and 1 deletions
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@ -72,6 +72,7 @@ public class BaseBand {
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GlobalUtil.SHUTDOWN.run();
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}
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mc.gameSettings.autoJump = false; //fuck autojump, disable it on startup
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MinecraftForge.EVENT_BUS.register(fmlEventHandlerInstance);
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@ -12,6 +12,7 @@ import com.baseband.client.util.config.KeyBind;
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import com.baseband.client.util.interact.ChatUtil;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.network.Packet;
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import net.minecraft.network.play.server.SPacketPlayerPosLook;
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import net.minecraft.network.play.server.SPacketTimeUpdate;
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import net.minecraftforge.common.MinecraftForge;
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@ -99,6 +100,8 @@ public class Client extends Feature {
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lastDiff = diff;
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}
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lastTick = time;
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} else if(packet instanceof SPacketPlayerPosLook) { //TODO: if packetfly then ignore
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BaseBand.notify("§aLagback!");
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}
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}
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@ -53,7 +53,7 @@ public class Speed extends Feature {
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@Override
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public void onEveryTick() {
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if(enabled && !notIngame()) {
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text = this + "§7 [" + String.format("%.2f", getSpeed()) + "]";
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text = this + "§7 [" + String.format("%.2f", getSpeed()) + " KM/H]";
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} else {
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text = toString();
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}
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@ -6,6 +6,7 @@ import com.baseband.client.module.Feature;
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import com.baseband.client.module.category.Movement;
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import net.minecraft.network.play.server.SPacketEntityVelocity;
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import net.minecraft.network.play.server.SPacketExplosion;
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import net.minecraftforge.client.event.PlayerSPPushOutOfBlocksEvent;
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import net.minecraftforge.event.entity.living.LivingKnockBackEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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@ -22,6 +23,12 @@ public class Velocity extends Feature {
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event.setCanceled(true);
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}
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@SubscribeEvent
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public void blockPush(PlayerSPPushOutOfBlocksEvent event) {
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if(event.getEntity() == mc.player)
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event.setCanceled(true);
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}
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public void packetRead(PacketEvent.Read event) {
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if (event.getPacket() instanceof SPacketEntityVelocity) {
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SPacketEntityVelocity velocity = (SPacketEntityVelocity) event.getPacket();
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@ -0,0 +1,22 @@
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package com.baseband.client.module.world;
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import com.baseband.client.BaseBand;
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import com.baseband.client.module.Feature;
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import com.baseband.client.module.category.World;
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import net.minecraft.client.gui.GuiGameOver;
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@World
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public class AutoRespawn extends Feature {
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@Override
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public String toString() {
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return "AutoRespawn";
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}
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public void onTick() {
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if (mc.currentScreen instanceof GuiGameOver)) {
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mc.player.respawnPlayer();
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mc.displayGuiScreen(null);
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BaseBand.notify("Respawned.");
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}
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}
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}
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