fix text rtl and draw bounding box
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/ Build BaseBand DSM & Broadway (push) Successful in 2m42s

This commit is contained in:
Daniella / Tove 2024-06-12 12:33:13 +02:00
parent 556bd1c14e
commit c58912c0ee
Signed by: TudbuT
GPG key ID: B3CF345217F202D3
3 changed files with 81 additions and 95 deletions

View file

@ -45,26 +45,20 @@ public class ESP extends Feature {
if(entities) {
for (Entity entity : Minecraft.getMinecraft().world.loadedEntityList) {
AxisAlignedBB interp = RenderAdapter.getInterpEntityBB(entity, event.getPartialTicks());
if(fill) {
AxisAlignedBB interp = RenderAdapter.getLiveEntityBB(entity, event.getPartialTicks());
if(fill)
RenderAdapter.drawAABB(interp, Features.getFeature(Client.class).theme.getGreenColor(), eye);
if(wireframe)
RenderAdapter.drawAABBLines(interp, Features.getFeature(Client.class).theme.getGreenColor(), eye);
}
if(wireframe) {
RenderAdapter.drawAABBLines(interp, Features.getFeature(Client.class).theme.getGreenColor(), eye);
}
}
}
if(tileEntities) {
for (TileEntity entity : Minecraft.getMinecraft().world.loadedTileEntityList) {
if(fill) {
if(fill)
RenderAdapter.drawAABB(entity.getRenderBoundingBox(), Features.getFeature(Client.class).theme.getGreenColor(), eye);
if(wireframe)
RenderAdapter.drawAABBLines(entity.getRenderBoundingBox(), Features.getFeature(Client.class).theme.getGreenColor(), eye);
}
if(wireframe) {
RenderAdapter.drawAABBLines(entity.getRenderBoundingBox(), Features.getFeature(Client.class).theme.getGreenColor(), eye);
}
}
}
}

View file

@ -1,7 +1,6 @@
package de.com.baseband.client.util.render;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItemFrame;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@ -225,11 +224,7 @@ public class RenderAdapter {
depth(false);
begin(GL11.GL_QUADS);
double entityHalfed = (box.maxX - box.minX) / 2;
double entityHeight = (box.maxY - box.minY);
Vec3d pos = new Vec3d(box.maxX - entityHalfed, box.minY, box.maxZ - entityHalfed);
drawAABBNow(pos, entityHalfed, entityHeight);
drawAABBNow(box);
end();
} catch (Exception e) {
@ -237,42 +232,42 @@ public class RenderAdapter {
}
}
private static void drawAABBNow(Vec3d halfPos, double entityHalfed, double entityHeight) {
private static void drawAABBNow(AxisAlignedBB bb) {
// bottom
put(halfPos.x - entityHalfed, halfPos.y - 0.01, halfPos.z + entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y - 0.01, halfPos.z + entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y - 0.01, halfPos.z - entityHalfed);
put(halfPos.x - entityHalfed, halfPos.y - 0.01, halfPos.z - entityHalfed);
put(bb.minX, bb.minY, bb.maxZ);
put(bb.maxX, bb.minY, bb.maxZ);
put(bb.maxX, bb.minY, bb.minZ);
put(bb.minX, bb.minY, bb.minZ);
// top
put(halfPos.x - entityHalfed, halfPos.y + entityHeight, halfPos.z + entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y + entityHeight, halfPos.z + entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y + entityHeight, halfPos.z - entityHalfed);
put(halfPos.x - entityHalfed, halfPos.y + entityHeight, halfPos.z - entityHalfed);
put(bb.minX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.minX, bb.maxY, bb.minZ);
// z -
put(halfPos.x - entityHalfed, halfPos.y + entityHeight, halfPos.z - entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y + entityHeight, halfPos.z - entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y - 0.01, halfPos.z - entityHalfed);
put(halfPos.x - entityHalfed, halfPos.y - 0.01, halfPos.z - entityHalfed);
put(bb.minX, bb.maxY, bb.minZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.maxX, bb.minY, bb.minZ);
put(bb.minX, bb.minY, bb.minZ);
// z +
put(halfPos.x - entityHalfed, halfPos.y + entityHeight, halfPos.z + entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y + entityHeight, halfPos.z + entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y - 0.01, halfPos.z + entityHalfed);
put(halfPos.x - entityHalfed, halfPos.y - 0.01, halfPos.z + entityHalfed);
put(bb.minX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.minY, bb.maxZ);
put(bb.minX, bb.minY, bb.maxZ);
// x -
put(halfPos.x - entityHalfed, halfPos.y + entityHeight, halfPos.z - entityHalfed);
put(halfPos.x - entityHalfed, halfPos.y + entityHeight, halfPos.z + entityHalfed);
put(halfPos.x - entityHalfed, halfPos.y - 0.01, halfPos.z + entityHalfed);
put(halfPos.x - entityHalfed, halfPos.y - 0.01, halfPos.z - entityHalfed);
put(bb.minX, bb.maxY, bb.minZ);
put(bb.minX, bb.maxY, bb.maxZ);
put(bb.minX, bb.minY, bb.maxZ);
put(bb.minX, bb.minY, bb.minZ);
// y +
put(halfPos.x + entityHalfed, halfPos.y + entityHeight, halfPos.z - entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y + entityHeight, halfPos.z + entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y - 0.01, halfPos.z + entityHalfed);
put(halfPos.x + entityHalfed, halfPos.y - 0.01, halfPos.z - entityHalfed);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.maxX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.minY, bb.maxZ);
put(bb.maxX, bb.minY, bb.minZ);
}
@ -293,62 +288,59 @@ public class RenderAdapter {
begin(GL11.GL_LINES);
put(bb.minX, bb.minY, bb.minZ);
put(bb.maxX, bb.minY, bb.minZ);
put(bb.minX, bb.minY, bb.minZ);
put(bb.minX, bb.minY, bb.maxZ);
put(bb.maxX, bb.minY, bb.minZ);
put(bb.maxX, bb.minY, bb.maxZ);
put(bb.minX, bb.minY, bb.maxZ);
put(bb.maxX, bb.minY, bb.maxZ);
put(bb.minX, bb.minY, bb.minZ);
put(bb.minX, bb.maxY, bb.minZ);
put(bb.maxX, bb.minY, bb.minZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.minX, bb.minY, bb.maxZ);
put(bb.minX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.minY, bb.maxZ);
put(bb.maxX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.minY, bb.minZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.minX, bb.maxY, bb.minZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.minX, bb.maxY, bb.minZ);
put(bb.minX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.maxX, bb.maxY, bb.maxZ);
put(bb.minX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.maxY, bb.maxZ);
drawAABBLinesNow(bb);
end();
}
private static void drawAABBLinesNow(AxisAlignedBB bb) {
put(bb.minX, bb.minY, bb.minZ);
put(bb.maxX, bb.minY, bb.minZ);
//TwelveMod, Less Jitter? Interp even? :smile:
public static AxisAlignedBB getInterpEntityBB(Entity entity, float partialTicks) {
if(entity instanceof EntityItemFrame) {
return entity.getEntityBoundingBox();
}
double x = entity.prevPosX + (entity.posX - entity.prevPosX) * (double) partialTicks;
double y = entity.prevPosY + (entity.posY - entity.prevPosY) * (double) partialTicks;
double z = entity.prevPosZ + (entity.posZ - entity.prevPosZ) * (double) partialTicks;
put(bb.minX, bb.minY, bb.minZ);
put(bb.minX, bb.minY, bb.maxZ);
double xW = entity.getEntityBoundingBox().maxX - entity.getEntityBoundingBox().minX;
double yH = entity.getEntityBoundingBox().maxY - entity.getEntityBoundingBox().minY;
double zW = entity.getEntityBoundingBox().maxZ - entity.getEntityBoundingBox().minZ;
put(bb.maxX, bb.minY, bb.minZ);
put(bb.maxX, bb.minY, bb.maxZ);
return new AxisAlignedBB(x, y, z, x + xW, y + yH, z + zW).offset(-xW / 2, 0, -zW / 2);
put(bb.minX, bb.minY, bb.maxZ);
put(bb.maxX, bb.minY, bb.maxZ);
put(bb.minX, bb.minY, bb.minZ);
put(bb.minX, bb.maxY, bb.minZ);
put(bb.maxX, bb.minY, bb.minZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.minX, bb.minY, bb.maxZ);
put(bb.minX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.minY, bb.maxZ);
put(bb.maxX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.minY, bb.minZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.minX, bb.maxY, bb.minZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.minX, bb.maxY, bb.minZ);
put(bb.minX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.maxY, bb.minZ);
put(bb.maxX, bb.maxY, bb.maxZ);
put(bb.minX, bb.maxY, bb.maxZ);
put(bb.maxX, bb.maxY, bb.maxZ);
}
public static AxisAlignedBB getLiveEntityBB(Entity entity, float partialTicks) {
AxisAlignedBB bb = entity.getEntityBoundingBox();
double shiftX = (entity.posX - entity.prevPosX) * (double) partialTicks;
double shiftY = (entity.posY - entity.prevPosY) * (double) partialTicks;
double shiftZ = (entity.posZ - entity.prevPosZ) * (double) partialTicks;
return bb.offset(shiftX, shiftY, shiftZ);
}
}

View file

@ -52,7 +52,7 @@ public class TextSplitter {
for (int i = 0; i < split.length; i++) {
String drawText = codes + split[i] + "§r";
int drawX = rtl ? x + width - fontRenderer.getStringWidth(drawText) : x;
fontRenderer.drawString(drawText, (float) x, (float) y + fontRenderer.FONT_HEIGHT * i, color, shadow);
fontRenderer.drawString(drawText, (float) drawX, (float) y + fontRenderer.FONT_HEIGHT * i, color, shadow);
codes.append(split[i].replaceAll("[^§]*?(§\\w)?[^§]*", "$1"));
}
}