i felt bad (it's gone)
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3 changed files with 0 additions and 284 deletions
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@ -52,7 +52,6 @@ public class Setup {
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new NoSlowDown(),
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new Ping(),
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new Say(),
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new Scaffold(),
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new SeedOverlay(),
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new Set(),
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new Selection(),
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@ -1,145 +0,0 @@
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package com.baseband.client.module.world;
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import com.baseband.client.event.events.MotionUpdateEvent;
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import com.baseband.client.module.Feature;
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import com.baseband.client.module.category.World;
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import com.baseband.client.util.interact.BlockUtils;
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import com.baseband.client.util.misc.Timer;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockLiquid;
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import net.minecraft.block.material.Material;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemAir;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.play.client.CPacketHeldItemChange;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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@World
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public class Scaffold extends Feature {
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//rusherhack b8, must fix soon.
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@Override
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public String toString() {
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return "Scaffold";
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}
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Timer timer = new Timer();
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public void preMotion(MotionUpdateEvent.Post event) {
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timer.reset();
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BlockPos playerBlock = new BlockPos(
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mc.player.getRidingEntity() != null ? mc.player.getRidingEntity().posX
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: mc.player.posX,
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mc.player.getRidingEntity() != null ? mc.player.getRidingEntity().posY
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: mc.player.posY,
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mc.player.getRidingEntity() != null ? mc.player.getRidingEntity().posZ
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: mc.player.posZ);
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if (mc.world.isAirBlock(playerBlock.add(0, -1, 0))
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|| mc.world.getBlockState(playerBlock.add(0, -1, 0)).getBlock() == Blocks.SNOW_LAYER
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|| mc.world.getBlockState(playerBlock.add(0, -1, 0)).getBlock() == Blocks.TALLGRASS
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|| mc.world.getBlockState(playerBlock.add(0, -1, 0)).getBlock() instanceof BlockLiquid) {
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if (isValidBlock(playerBlock.add(0, -2, 0))) {
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place(playerBlock.add(0, -1, 0), EnumFacing.UP);
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} else if (isValidBlock(playerBlock.add(-1, -1, 0))) {
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place(playerBlock.add(0, -1, 0), EnumFacing.EAST);
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} else if (isValidBlock(playerBlock.add(1, -1, 0))) {
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place(playerBlock.add(0, -1, 0), EnumFacing.WEST);
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} else if (isValidBlock(playerBlock.add(0, -1, -1))) {
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place(playerBlock.add(0, -1, 0), EnumFacing.SOUTH);
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} else if (isValidBlock(playerBlock.add(0, -1, 1))) {
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place(playerBlock.add(0, -1, 0), EnumFacing.NORTH);
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} else if (isValidBlock(playerBlock.add(1, -1, 1))) {
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if (isValidBlock(playerBlock.add(0, -1, 1))) {
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place(playerBlock.add(0, -1, 1), EnumFacing.NORTH);
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}
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place(playerBlock.add(1, -1, 1), EnumFacing.EAST);
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} else if (isValidBlock(playerBlock.add(-1, -1, 1))) {
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if (isValidBlock(playerBlock.add(-1, -1, 0))) {
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place(playerBlock.add(0, -1, 1), EnumFacing.WEST);
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}
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place(playerBlock.add(-1, -1, 1), EnumFacing.SOUTH);
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} else if (isValidBlock(playerBlock.add(1, -1, 1))) {
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if (isValidBlock(playerBlock.add(0, -1, 1))) {
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place(playerBlock.add(0, -1, 1), EnumFacing.SOUTH);
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}
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place(playerBlock.add(1, -1, 1), EnumFacing.WEST);
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} else if (isValidBlock(playerBlock.add(1, -1, 1))) {
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if (isValidBlock(playerBlock.add(0, -1, 1))) {
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place(playerBlock.add(0, -1, 1), EnumFacing.EAST);
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}
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place(playerBlock.add(1, -1, 1), EnumFacing.NORTH);
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}
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}
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}
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@SuppressWarnings("deprecation")
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private boolean isValidBlock(BlockPos pos) {
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Block b = mc.world.getBlockState(pos).getBlock();
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return !(b instanceof BlockLiquid) && b.getMaterial(null) != Material.AIR;
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}
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public void place(BlockPos pos, EnumFacing face) {
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if (face == EnumFacing.UP) {
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pos = pos.add(0, -1, 0);
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} else if (face == EnumFacing.NORTH) {
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pos = pos.add(0, 0, 1);
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} else if (face == EnumFacing.SOUTH) {
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pos = pos.add(0, 0, -1);
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} else if (face == EnumFacing.EAST) {
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pos = pos.add(-1, 0, 0);
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} else if (face == EnumFacing.WEST) {
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pos = pos.add(1, 0, 0);
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}
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final int oldSlot = mc.player.inventory.currentItem;
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int newSlot = -1;
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for (int i = 0; i < 9; ++i) {
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final ItemStack stack = mc.player.inventory.getStackInSlot(i);
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if (!isNull(stack) && stack.getItem() instanceof ItemBlock
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&& Block.getBlockFromItem(stack.getItem()).getDefaultState().isFullBlock()) {
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newSlot = i;
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break;
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}
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}
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if (newSlot == -1) {
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return;
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}
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if (!(mc.player.getHeldItemMainhand().getItem() instanceof ItemBlock)) {
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mc.player.connection.sendPacket(new CPacketHeldItemChange(newSlot));
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mc.player.inventory.currentItem = newSlot;
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mc.playerController.updateController();
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}
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if (mc.gameSettings.keyBindJump.isKeyDown()) {
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mc.player.motionX *= 0.3;
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mc.player.motionZ *= 0.3;
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mc.player.jump();
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if (timer.passed(1500) && mc.gameSettings.keyBindJump.isKeyDown()) {
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mc.player.motionY = -0.28;
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timer.reset();
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}
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if (!mc.gameSettings.keyBindJump.isKeyDown()) {
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timer.reset();
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}
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}
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//TODO: waiter waiter, more rotations please
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BlockUtils.faceBlockPosPacketInstant(pos);
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mc.playerController.processRightClickBlock(mc.player, mc.world, pos, face, new Vec3d(0.5, 0.5, 0.5), EnumHand.MAIN_HAND);
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mc.player.swingArm(EnumHand.MAIN_HAND);
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mc.player.connection.sendPacket(new CPacketHeldItemChange(oldSlot));
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mc.player.inventory.currentItem = oldSlot;
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mc.playerController.updateController();
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}
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public static boolean isNull(ItemStack stack) {
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return stack == null || stack.getItem() instanceof ItemAir;
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}
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}
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@ -1,138 +0,0 @@
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package com.baseband.client.util.interact;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockDeadBush;
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import net.minecraft.block.BlockTallGrass;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.init.Blocks;
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import net.minecraft.network.play.client.CPacketEntityAction;
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import net.minecraft.network.play.client.CPacketPlayer;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import java.util.ArrayList;
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import java.util.Arrays;
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public class BlockUtils {
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private static final Minecraft mc = Minecraft.getMinecraft();
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// Sneak!
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public static ArrayList<Block> blackList = new ArrayList<Block>(Arrays.asList(
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Blocks.ENDER_CHEST,
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Blocks.CHEST,
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Blocks.TRAPPED_CHEST,
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Blocks.CRAFTING_TABLE,
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Blocks.ANVIL,
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Blocks.BREWING_STAND,
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Blocks.HOPPER,
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Blocks.DROPPER,
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Blocks.DISPENSER,
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Blocks.TRAPDOOR,
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Blocks.ENCHANTING_TABLE
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));
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public static ArrayList<Block> shulkerList = new ArrayList<Block>(Arrays.asList(
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Blocks.WHITE_SHULKER_BOX,
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Blocks.ORANGE_SHULKER_BOX,
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Blocks.MAGENTA_SHULKER_BOX,
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Blocks.LIGHT_BLUE_SHULKER_BOX,
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Blocks.YELLOW_SHULKER_BOX,
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Blocks.LIME_SHULKER_BOX,
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Blocks.PINK_SHULKER_BOX,
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Blocks.GRAY_SHULKER_BOX,
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Blocks.SILVER_SHULKER_BOX,
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Blocks.CYAN_SHULKER_BOX,
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Blocks.PURPLE_SHULKER_BOX,
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Blocks.BLUE_SHULKER_BOX,
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Blocks.BROWN_SHULKER_BOX,
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Blocks.GREEN_SHULKER_BOX,
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Blocks.RED_SHULKER_BOX,
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Blocks.BLACK_SHULKER_BOX
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));
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// Magic i don't want to explain, gets a placeable size of a neighbor block and places
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// the block on it, uses getPlaceableSide
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public static void placeBlock(BlockPos pos, boolean rotate) {
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EnumFacing side = getPlaceableSide(pos);
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if (side == null) {
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//ChatUtils.print("Couldn't place a block");
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return;
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}
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BlockPos neighbour = pos.offset(side);
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EnumFacing opposite = side.getOpposite();
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Vec3d hitVec = new Vec3d(neighbour).add(0.5, 0.5, 0.5).add(new Vec3d(opposite.getDirectionVec()).scale(0.5));
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Block neighbourBlock = mc.world.getBlockState(neighbour).getBlock();
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if ((BlockUtils.blackList.contains(neighbourBlock) || BlockUtils.shulkerList.contains(neighbourBlock))) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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}
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if (rotate) BlockUtils.faceVectorPacketInstant(hitVec);
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mc.playerController.processRightClickBlock(mc.player, mc.world, neighbour, opposite, hitVec, EnumHand.MAIN_HAND);
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mc.player.swingArm(EnumHand.MAIN_HAND);
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if ((BlockUtils.blackList.contains(neighbourBlock) || BlockUtils.shulkerList.contains(neighbourBlock))) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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}
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}
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public static void lookAt(Vec3d pos) {
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faceVectorPacketInstant(pos);
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}
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// Gets a block next to a block position
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public static EnumFacing getPlaceableSide(BlockPos pos) {
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for (EnumFacing side : EnumFacing.values()) {
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BlockPos neighbour = pos.offset(side);
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if (!mc.world.getBlockState(neighbour).getBlock().canCollideCheck(mc.world.getBlockState(neighbour), false)) {
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continue;
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}
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IBlockState blockState = mc.world.getBlockState(neighbour);
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if (!blockState.getMaterial().isReplaceable() && !(blockState.getBlock() instanceof BlockTallGrass) && !(blockState.getBlock() instanceof BlockDeadBush)) {
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return side;
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}
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}
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return null; // :(
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}
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public static Vec3d eyesPos() {
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return new Vec3d(mc.player.posX, mc.player.posY + mc.player.getEyeHeight(), mc.player.posZ);
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}
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// Skidded magic.
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public static float[] getLegitRotations(Vec3d vec) {
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Vec3d eyesPos = eyesPos();
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double diffX = vec.x - eyesPos.x;
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double diffY = vec.y - eyesPos.y;
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double diffZ = vec.z - eyesPos.z;
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double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ);
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double yaw = Math.toDegrees(Math.atan2(diffZ, diffX)) - 90f;
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double pitch = (-Math.toDegrees(Math.atan2(diffY, diffXZ)));
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return new float[]{(float) (MathHelper.wrapDegrees(yaw)), (float) (MathHelper.wrapDegrees(pitch))};
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}
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public static void faceBlockPosPacketInstant(BlockPos pos) {
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EnumFacing side = BlockUtils.getPlaceableSide(pos);
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if (side == null) {
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return;
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}
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BlockPos neighbour = pos.offset(side);
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EnumFacing opposite = side.getOpposite();
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Vec3d hitVec = new Vec3d(neighbour).add(0.5, 0.5, 0.5).add(new Vec3d(opposite.getDirectionVec()).scale(0.5));
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BlockUtils.faceVectorPacketInstant(hitVec);
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}
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// Makes it more legit-looking
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public static void faceVectorPacketInstant(Vec3d vec) {
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float[] rotations = getLegitRotations(vec);
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mc.player.connection.sendPacket(
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new CPacketPlayer.Rotation(
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//mc.player.posX, mc.player.posY, mc.player.posZ,
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rotations[0], rotations[1], mc.player.onGround
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)
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);
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}
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}
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