fix jittery gui tooltips
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/ Build BaseBand DSM & Broadway (push) Successful in 2m13s
All checks were successful
/ Build BaseBand DSM & Broadway (push) Successful in 2m13s
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parent
f6c8fe11e8
commit
7c4aa7d33c
1 changed files with 3 additions and 3 deletions
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@ -28,7 +28,7 @@ public class GUIManager {
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Map.Entry<Rectangle, Component>[] entries = renderedComponents.entrySet().toArray(new Map.Entry[0]);
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for (int i = 0, entriesSize = entries.length ; i < entriesSize ; i++) {
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Map.Entry<Rectangle, Component> entry = entries[i];
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if(mouseX >= entry.getKey().getX() && mouseY >= entry.getKey().getY() && mouseX <= entry.getKey().getWidth() && mouseY <= entry.getKey().getHeight()) {
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if(mouseX >= entry.getKey().getX() && mouseY >= entry.getKey().getY() && mouseX < entry.getKey().getWidth() && mouseY < entry.getKey().getHeight()) {
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entry.getValue().click(mouseX - entry.getValue().loc.getX(), mouseY - entry.getValue().loc.getY(), mouseButton);
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return;
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}
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@ -40,7 +40,7 @@ public class GUIManager {
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Map.Entry<Rectangle, Component>[] entries = renderedComponents.entrySet().toArray(new Map.Entry[0]);
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for (int i = 0, entriesSize = entries.length; i < entriesSize ; i++) {
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Map.Entry<Rectangle, Component> entry = entries[i];
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if (mouseX >= entry.getKey().getX() && mouseY >= entry.getKey().getY() && mouseX <= entry.getKey().getWidth() && mouseY <= entry.getKey().getHeight()) {
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if (mouseX >= entry.getKey().getX() && mouseY >= entry.getKey().getY() && mouseX < entry.getKey().getWidth() && mouseY < entry.getKey().getHeight()) {
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dragging = entry.getValue();
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break;
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}
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@ -58,7 +58,7 @@ public class GUIManager {
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Map.Entry<Rectangle, Component>[] entries = renderedComponents.entrySet().toArray(new Map.Entry[0]);
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for (int i = 0, entriesSize = entries.length ; i < entriesSize ; i++) {
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Map.Entry<Rectangle, Component> entry = entries[i];
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if(mouseX >= entry.getKey().getX() && mouseY >= entry.getKey().getY() && mouseX <= entry.getKey().getWidth() && mouseY <= entry.getKey().getHeight()) {
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if(mouseX >= entry.getKey().getX() && mouseY >= entry.getKey().getY() && mouseX < entry.getKey().getWidth() && mouseY < entry.getKey().getHeight()) {
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entry.getValue().hover(mouseX - entry.getValue().loc.getX(), mouseY - entry.getValue().loc.getY());
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return;
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}
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