From 3caf43f642b6faafa690a8df152855f473fbe0df Mon Sep 17 00:00:00 2001 From: TudbuT Date: Mon, 24 Jun 2024 14:35:32 +0200 Subject: [PATCH] fix a nofall bug where you sometimes just get "random" fall dmg in Elytra mode lol --- .../de/com/baseband/client/feature/modules/movement/NoFall.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Client/src/main/java/de/com/baseband/client/feature/modules/movement/NoFall.java b/Client/src/main/java/de/com/baseband/client/feature/modules/movement/NoFall.java index ef485fc..ac8a9d5 100644 --- a/Client/src/main/java/de/com/baseband/client/feature/modules/movement/NoFall.java +++ b/Client/src/main/java/de/com/baseband/client/feature/modules/movement/NoFall.java @@ -63,7 +63,7 @@ public class NoFall extends Feature { } // we check the fall distance so we dont interfere with things that require server-side onground, **LAMBDA**! - if(mode == Mode.NeverTouch || ((mode == Mode.Elytra || mode == Mode.AlwaysTouch) && lastFallDist > 2)) { + if(mode == Mode.NeverTouch || (mode == Mode.AlwaysTouch && lastFallDist > 2)) { try { FieldFinder.findUnmarked(CPacketPlayer.class, boolean.class, 0).set(packet, mode == Mode.AlwaysTouch); } catch (IllegalAccessException e) {