fix autototem stack mode
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@ -287,7 +287,7 @@ public class AutoTotem extends Feature {
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Container container = mc.player.inventoryContainer;
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int count = container.getSlot(InventoryUtils.OFFHAND_SLOT).getStack().getCount();
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if(count <= switchCount + prepCount) {
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if(count > switchCount && count <= switchCount + prepCount) {
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if(container.getSlot(36 + 8).getStack().getItem() == Items.TOTEM_OF_UNDYING) {
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return;
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}
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